Open main menu
Version History
1.0.0c
October 24, 2013
1.0.0d
October 28, 2013
1.0.0e
October 30, 2013

Patch notes

These are the official patch notes for Version 1.0.0d released by Grinding Gear Games.[1]

  • Fixed a bug where auras would need to be recast when changing areas to gain the bonuses of passive skills that affect them.
  • Killing a Berserker Nemesis monster now completes the challenge item correctly.
  • Fixed some passive skill tree connectivity near the Falcon Claws group.
  • Fixed a bug where monster deaths from  PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (135%-165%)
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1234Bleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsTargets 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     
     
    were not awarded as kills correctly.
  • Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state.
  • Fixed a bug where  Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
    Radius: 10
    Mana Cost: (9-32)
    Cast Time: 0.60 sec
    Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:1233% increased Aura Area of Effect5% increased Totem Duration3% increased effect of AuraTotem lasts 8 seconds
    Regenerate (6.3-162.2) Life per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     
     
    didn't benefit from passive skills that improved its effect.
  • Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
  • Fixed a crash related to  Raise SpectreRaise SpectreSpell, Minion
    Mana Cost: (15-28)
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:12341% increased Minion Movement SpeedMinions deal 1% increased Melee Damage
    1% increased Minion Maximum Life
    Minions have 0.5% reduced Enemy Stun ThresholdMinions are Created with maximum Frenzy Charges
    Maximum (1-2) Raised Spectres
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Raised Spectres are Level (31-76)
    Minions have (150-1109) additional Accuracy Rating
    Minions have +30% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
     
     
    .

References

  1. Chris (October 28, 2013). "1.0.0d Patch Notes". Official Path of Exile Forums. Retrieved October 28, 2013.