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Version 0.9.4c

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Version History
0.9.4b
December 5, 2011
0.9.4c
December 5, 2011
0.9.4d
December 6, 2011

Patch notes

These are the official patch notes for version 0.9.4c released by Grinding Gear Games.

Changes

  • Tripled the drop rate of Orb of Alchemy and Chaos Sphere.
  • Doubled both the drop rate and the drop rarity of Magic monsters. Normal/Rare/Unique monsters are not modified by this patch.
  • Fixed the fix to the Baleful Gem quest. Players who were having trouble with it should try again!
  • Made bows a little more common.
  • Set the default critical strike chances of various skills: Spark (5.5%), Ice Spear (8%), Infernal Blow (7%), Shock Nova (2.6%), Cold Snap (4%), Exploding Arrow (6%), Freezing Pulse (6%)
  • Made Raised Zombies move 3.1x faster and attack twice as fast. This looks a little unrealistic (until we get a new run animation for them) but makes them a lot more useful!
  • Fixed a crash that can occur with Ground Slam.
  • Fixed a tile that blocks the prison.
  • Modified the player light radius calculation for very low life values.
  • Fixed a bug with energy shield and mana not updating when the maximum changes.
  • Added movement passives to the middle of the tree.
  • Added three more life passive skills for rangers.
  • Connected a sword passive skill group to the Strength highway near the Duelist start position.
  • Fixed the symbols on various passives skills in the tree.
  • Fixed various item images on the website.
  • Changed the patcher so that it'll display the patch notes after restarting (before the user clicks Launch).
  • Fixed a crash that only affects Windows XP users.