Game data updates to the wiki have been started.
A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include
upgraded_from_disabled=true if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
November 15, 2011
November 17, 2011
November 19, 2011
These are the official patch notes for version 0.9.3e released by Grinding Gear Games.
- Added four new unique items.
- Implemented "Chance to cause monster to flee" and "Always hit" mods for some of the new unique items.
- Disabled player join/leave messages from showing in towns.
- Reduced Spark damage by -10%
- Increased Explosive Arrow damage by 15%.
- Increased the damage of Brutus' Ground Slam.
- Reduced the damage scaling of Fire Fury's Firestorm attack on higher difficulties.
- Improved the number of magic/rares/unique items dropped from act bosses.
- Increased the Blood Rage attack speed bonus when on low life by an additional flat 10% speed.
- Added a new life leech mod for amulets and non-bow weapons that goes up to 5% physical damage leeched as life.
- Reduced the frequency of rare monsters in the Maelstrom of Chaos by 20%.
- Slightly increased the difficulty of monsters in the Maelstrom of Chaos.
- Increased the drop rate of Regal Orb by 50%.
- Increased the drop rate of Orb of Scouring by 25%.
- Increased the drop rate of Orb of Alchemy by 25%.
- Increased the drop rate of Orb of Transformation by 33%
- Decreased the drop rate of Whetstones and Armour shards by 8%.
- Fixed a problem that would prevent the realm coming back up quickly if it crashed.
- Fixed a crash that could occur related to linking items in chat.
- Fixed flavour text not being shown on items when linked in game (especially uniques).
- Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
- Fixed levels of fellshrine ruins in higher difficulties.
- Fixed a problem with beach materials in the Maelstrom of Chaos.
- Fixed the passive skill screen and character panel attribute descriptions to say the same thing.