Consider helping out in updating the wiki for 3.7.0 - see Path of Exile Wiki:To-do list/3.7.0.

Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Version 0.9.1

From Path of Exile Wiki
Jump to: navigation, search
Version History
0.9.0
August 10, 2011
0.9.1
August 19, 2011
0.9.2
September 11, 2011

Patch notes

These are the official patch notes for version 0.9.1 released by Grinding Gear Games.[1]

Features

  • Added the first version of the new new user interface. Many more tweaks and improvements are coming.
  • Added the Captain Fairgraves quest to the Ship Graveyard.
  • Added support for temporary leagues.
  • Separated global chat by league. Now you can only talk to people in the same league with global chat. This should make it easier to find parties and trades. Eventually global chat will need to be even further segregated.
  • Added a friendly exile in the Twilight Strand.
  • Magic and rare boss monsters now have effects to make them easier to notice. Eventually there will be special effects for their mods as well.
  • Removed DPS display for skills. It was wrong and will be added again when it's correct.
  • Changed Support Gems to have a different icon and made the text on them state their function in a more clear way.
  • Updated effect for Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 150%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (8-888) to (12-1332) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    and Ice SpearIce SpearSpell, Projectile, Cold
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 80%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Per 1% Quality:
    2% increased Projectile Speed
    Deals (22-383) to (33-575) Cold Damage
    Second form has 600% increased Critical Strike Chance
    Second form has 300% more Projectile Speed
    Second form has +(30-49)% to Critical Strike Multiplier
    Fires an additional Projectile
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Spear skill icon.png
    .
  • Made the Coves area more interesting.
  • "/online" now states the number of people online.
  • "/whois name" will show you information about a character.
  • Added some more loading screens and increased their detail.
  • Continued improvement of animations, sounds, world areas and spell effects.

Bug Fixes

  • Fixed a crash that occured if you kill a Shield Crab on level 6-20 of the Maelstrom of ChaosMaelström of Chaos
    Atoll Map
    Map Level: 73
    Map Tier: 6
    Guild Character: Ç
    Item Quantity: (+40%-+60%)
    Item Rarity: (+200%-+400%)
    Area has patches of chilled ground
    20 patches with Ground Effect per 100 tiles (Hidden)
    Ground Effect has a radius of 14 (Hidden)
    Monsters deal 50% extra Damage as Lightning
    Monsters are Immune to randomly chosen Elemental Ailments or Stun
    Monsters' Melee Attacks apply random Curses on Hit
    Monsters reflect Curses
    Whispers from a world apart
    Speak my name beyond the tomb;
    Bound within the Maelström's heart,
    Will they grant me strength or doom?
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .
  • Fixed a crash involving Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (5-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (15-798) to (22-1197) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    .
  • Fixed a bug that allowed Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
    Radius: 8 / 16
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Movement Speed
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (15-172) to (22-258) Base Off Hand Physical Damage
    2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Base Off Hand Critical Strike Chance is 5%
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    to be spammed really fast.
  • Fixed a client crash that occurs when playing near Templars or Rangers.
  • Fixed a bug that could cause massive experience or item gain from monsters when partied.
  • Fixed the behaviour of Ground SlamGround SlamAttack, AoE, Physical, Melee
    Radius: 35
    Mana Cost: 6
    Cast Time: 0.90 sec
    Damage Effectiveness: (95%-125%)
    The character slams the ground in front of them with a Staff, Axe or Mace, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
    1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (95-125)% of Base Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon.png
    so that you don't miss things really close to you.
  • Fixed the performance of the rain in the Maelstrom of Chaos beach area.
  • Restored the large chest in Merveil's Lair.
  • Disabled the abiltiy to cast Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (32-666) to (47-999) Cold Damage
    Base duration is 5 seconds
    Deals (26.3-1193.2) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
    on invalid locations.
  • Fixed a bug where arbitrary doodads would block doors.
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    now doesn't prevent item drops from slain monsters.
  • Fixed occasional very large Terraces levels.
  • Fixed a problem with Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.20 sec
    Damage Effectiveness: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    so that it'll now teleport each time.
  • Fixed a bug that would cause animations to visually click when returning to idle.
  • Sound should not repeat endlessly when exiting the game.

Balance

  • Reduced the drop rate of equipment (not currency/scrolls/flasks/gems), but upped the rate of magic/rare items to compensate.
  • Increased the rate of experience gain and Flask charge recovery to +75% per additional party member.
  • Increased rarity of Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified.
    Shift click to unstack.
    .
  • Made Oak harder.
  • Increased difficulty of all monsters by 5%.
  • Increased the stack size of Armour ShardsArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower rarity armours. The maximum quality is 20%.
    Shift click to unstack.
    and Jeweler's OrbsJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets.
    Shift click to unstack.
    .
  • Reduced damage and accuracy of ranged enemies.
  • Increased the chance that monsters will change targets when they receive damage from 12.5% to 20%.
  • Changed the two Flask mods that deal with critical strikes to only refill a certain number of charges (rather than the entire flask). Old versions of these flasks will only refill 1 charge for now. In a later patch we will reroll the value on these to make it correct.
  • Substantially increased the currency item costs of higher items.

Skill Balance

  • Swapped SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-63) to (20-1198) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    and FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-25)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 180%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    in terms of skill levels and quest rewards. FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-25)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 180%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    is now lower level and available to Witches from Tarkleigh.
  • Increased damage of SparkSparkSpell, Projectile, Duration, Lightning
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 560
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
    1% increased Projectile Speed
    Deals (1-63) to (20-1198) Lightning Damage
    Base duration is 2 seconds
    Fires (4-6) additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spark skill icon.png
    .
  • Reduced damage and collision size of Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 150%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (8-888) to (12-1332) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
    .
  • Increased damage of Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    .
  • Reduced Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (80%-130%)
    Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Poison Duration
    Deals (80-130)% of Base Damage
    50% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    (5-169) to (7-254) Added Attack Chaos Damage
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    duration at lower levels.
  • Reduced damage of Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Mana Cost: 10
    Can Store 1 Use(s)
    Cooldown Time: 2.00 sec
    Cast Time: 1.20 sec
    Damage Effectiveness: (142%-168%)
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.25% chance to gain a Frenzy Charge on Hit
    Deals (142.2-168)% of Base Damage
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flicker Strike skill icon.png
    at lower levels.
  • Reduced damage of SweepSweepAttack, AoE, Physical, Melee
    Radius: 26
    Mana Cost: 8
    Cast Time: 0.70 sec
    Damage Effectiveness: (170%-225%)
    Requires Level 12Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (170-225)% of Base Damage
    (5-75) to (8-113) Added Attack Physical Damage
    Knocks Enemies Back on Hit
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Sweep skill icon.png
    at lower levels.
  • Increased damage and attack range of CleaveCleaveAttack, AoE, Physical, Melee
    Radius: 20
    Mana Cost: 6
    Cast Time: 0.80 sec
    Damage Effectiveness: (125%-170%)
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (125-170)% of Base Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon.png
    .
  • Increased stun and knockback on Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Melee
    Radius: 8 / 16
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Movement Speed
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    (90-109)% increased Movement Speed
    100% more Damage with Hits at Maximum Charge Distance
    (15-172) to (22-258) Base Off Hand Physical Damage
    2 to 3 Added Physical Damage per 15 Armour or Evasion Rating on Shield
    Base Off Hand Attack time is (0.53-0.48) seconds
    Base Off Hand Critical Strike Chance is 5%
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    .
  • Added a small occasional knockback effect to LeapslamLeap SlamAttack, AoE, Movement, Travel, Melee
    Radius: 15
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Stun Duration on enemies
    Deals (100-120)% of Base Damage
    +0.55 seconds to Attack Time
    (20-39)% increased Stun Duration against Enemies that are on Full Life
    Damaging Hits always Stun Enemies that are on Full Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png
    .
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Damage Effectiveness: (90%-109%)
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Damage
    Fires (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    now fires additional arrows at higher levels.
  • Changed the damage equation for Shock NovaShock NovaSpell, AoE, Lightning
    Radius: 26 / 14
    Mana Cost: (12-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 120%
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
    2% increased Shock Duration on enemies
    Deals (34-371) to (102-1114) Lightning Damage
    Ring deals 50% less Damage
    20% chance to Shock enemies
    (20-39)% increased Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shock Nova skill icon.png
    so that the deadzone immediately around the player works better. It's now much more important to have enemies at maximum range.
  • Changed Raised ZombiesRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
    to not decay over time automatically.
  • Increased damage of Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Bow
    Mana Cost: (7-11)
    Cast Time: 1.00 sec
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:
    1% increased Elemental Damage
    (23-590) to (43-1096) Added Attack Fire Damage
    (19-483) to (35-896) Added Attack Cold Damage
    (4-95) to (70-1802) Added Attack Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    at higher levels.

References

  1. Chris (August 18, 2011). "0.9.1 Patch Notes". Official Path of Exile Forums. Retrieved August 4, 2019.