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Version 0.6.11

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Version History
0.6.10
January 1, 2010
0.6.11
June 24, 2010
0.6.12
January 1, 2010

Patch notes

These are the official patch notes for Version 0.6.11 released by Grinding Gear Games.[1]

  • Added skills: Raise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
    , Detonate DeadDetonate DeadSpell, AoE, Fire
    Radius: 22
    Mana Cost: (5-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 160%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:
    0.5% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (15-798) to (22-1197) Fire Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    , Cold SnapCold SnapSpell, AoE, Cold, Duration
    Radius: 16
    Mana Cost: (11-28)
    Can Store 1 Use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 140%
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (32-666) to (47-999) Cold Damage
    Base duration is 5 seconds
    Deals (26.3-1193.2) Base Cold Damage per second
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    (0-19)% increased Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cold Snap skill icon.png
  • Added new monster: Water Elemental (work in progress)
  • Added status ailments: chilled, frozen and ignited
  • New goatman/lion variations in the Road area
  • Added league character selection/creation
  • Improved user interface when socketing gems
  • Added Brutus Blood Slam skill
  • Added wand particle effects
  • Substantial improvements to many ground materials
  • Normals on ground calculated correctly now
  • Improved light beams in the Flooded Depths
  • Improvements to many sound effects
  • Fixed the change password screen
  • Fixed names on Rhoa Nests
  • Removed door blockages in many areas
  • Added padding to some areas to hide edge of map
  • Added monster mana regeneration
  • Reduced difficulty of Maracle
  • Fixed bug with multiple types of physical damage on weapons
  • Added message that warns of realm shutdowns
  • Added a new level-up effect
  • Linked items now show sockets

References

  1. Qarl (January 05, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved January 05, 2017.