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Version 0.6.10

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Version History
0.6.10
22 September 2010
0.6.11
01 January 2010

Patch notes

These are the official patch notes for Version 0.6.10 released by Grinding Gear Games.[1]

  • Six new areas added - the rest of Act 1 (very much work in progress)
  • New monster: Pirate Ghosts
  • Sand spitters now escape from slain Shield Crabs to attack you
  • The Multiple Attack support gem now correctly doesn't target chests
  • Implemented experience scaling when fighting substantially higher or lower level monsters
  • Added Regal Orb (upgrades a magic item to rare without touching its mods)
  • Added two new stash tabs (four total)
  • Nerfed mana regen by 33%
  • Reduced global monster item drop rate by 33%
  • Modified experience gain to require 30% more kills per level
  • Reduced monster density in The Terraces
  • Renamed The Watery Hole to The Flooded Depths
  • Added alternate zombie death animation
  • Improved outdoors random level generation
  • User interface improvements on the character screen
  • Improved appearance of world entity hovers
  • Fixed problem that made most animations slightly jerky when repeating
  • Made difference between allocated and unallocated passives clearer
  • Fixes to text box in the chat interface
  • Mana now refills when the player levels up
  • Fixed "blue skeletons"
  • Unstack window now defaults to pulling one item out of stack
  • Game window now resizes correctly all the time in Windows 7

References

  1. Qarl (January 05, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved January 05, 2017.