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Version 0.11.0c

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Version History
0.11.0b
06 June 2013
0.11.0c
07 June 2013
0.11.0d
13 June 2013

Patch notes

These are the official patch notes for Version 0.11.0c released by Grinding Gear Games.[1]

  • Characters who die in Hardcore and Onslaught leagues are now permanently shown on the ladder they died in, marked in grey. The in-game character still becomes a Standard character, as usual.
  • Fixed a bug where Blood RageBlood RageSpell, Duration
    Mana Cost: (17-21)
    Can Store 1 Use(s)
    Cooldown Time: 1.00 sec
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
    0.25% increased Attack Speed
    (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill
    Base duration is (7-10.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blood Rage skill icon.png
    would not get modifications such as duration increases when the buff reset due to monster kill.
  • Fixed a bug that would allow the boss of The Coward's Trial to drop Anarchy or Onslaught Unique items.
  • The Holy Resolve notable has been renamed to Riddle of Steel.
  • Combat sounds are no longer played when the Ambient Sound volume slider is changed.
  • Improved the upcoming information about events shown on the character screen.
  • Players will get a chat icon indicating how many challenge categories they have completed when chatting in Anarchy and Onslaught leagues.
  • Fixed a bug where you create (frozen) characters in leagues before their registration period started by using the league selection drop down on the character screen.
  • Fixed a bug where holding shift with any item would put it into reuse mode even if not a currency item.
  • Fixed a bug where release of shift was not always detected when reusing currency items.
  • Fixed a client crash related to NPC audio.

References

  1. Qarl (June 7, 2013). "0.11.0c Patch Notes". Official Path of Exile Forums. Retrieved June 7, 2013.