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Version 0.10.8

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Version History
0.10.7b
29 April 2013
0.10.8
10 May 2013
0.10.8b
15 May 2013

Patch notes

These are the official patch notes for version 0.10.8 released by Grinding Gear Games.

Content

  • Added four new Unique items, three of which were designed by our Diamond supporters. There are new general mechanics that first appear on these items:
  • New vendor recipes have been added. These are for specific niche purposes rather than being general currency recipes.
  • "Extra gore" effects granted by certain Unique items have been improved, along with slight changes to normal blood effects.
  • Added two new cosmetic microtransactions: Demon Hand Cleave and Emerald Rain of Arrows.
  • The Alternate Art Redbeak given out in the first race season has been given custom 3d art.
  • Graphical Effects have been given to the 3D models for Quill Rain and Rathpith Globe.
  • Continued to incrementally improve the art, effects and environments and audio.

Features

  • Improved the forced delay on acceptance when other trader changed or removed items and rapidly accepted in single item trades.
  • Reverb has been added to audio in selected areas. Some players may need to adjust their audio volumes in response to this.
  • Boss music now stops on boss death.
  • NPCs turn to face the player when dialogue is initiated.
  • Website forum searches now allow time based queries and filters.
  • Skill Gems now display Mana Multiplier instead of Mana Cost Multiplier.
  • Added a letter from Piety to Arteri in The Western Forest, with a voice acted passage that explains more of the story related to The Way Forward quest.
  • Added the Letters of Exile in Lioneye's Watch. This object can be clicked to show information about the history of some of Wraeclast's exiles.

Merciless/Map Changes

  • The content levels for several Act 3 Merciless areas have been changed:
  • Non-map areas cannot drop Maps with a base level higher than 66.
  • Each map type now contains a special monster pack based on the theme of the area. This creates a monster variety between map types that players can plan around and lets us adjust the challenge of different map types beyond their size and layout.
  • The threshold level for currency penalty is unchanged. You will not be treated as being higher than level 68 for purposes of the currency penalty.
  • Merciless Piety now has a dedicated map drop slot with a chance to drop a level 66 map.
  • The Catacombs now has a Scribe's Rack chest that can drop scrolls or maps.
  • The Marketplace waypoint has been moved to being outside Catacombs entrance.
  • Previously, the item rarity bonuses of monsters would not affect any Maps that were dropped. This limitation has been removed, which means that bosses like Piety are likely to drop magic/rare Maps rather than white ones.

Balance

  • Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15-33)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (0-38)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    now has increased damage at high levels and it now has a 3% reduced skill effect duration per level after the first.
  • DischargeDischargeSpell, AoE, Fire, Cold, Lightning
    Radius: 30
    Mana Cost: (24-47)
    Cast Time: 1.00 sec
    Critical Strike Chance: 7.00%
    Damage Effectiveness: 150%
    Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (4-31) to (77-589) base Lightning Damage per Power Charge
    Deals (29-221) to (43-331) base Fire Damage per Endurance Charge
    Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
    35% less Damage if Triggered
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Discharge skill icon.png
    now has increased damage at high levels.
  • Freeze MineFreeze MineMine, Spell, AoE, Cold
    Mana Cost: (6-22)
    Cast Time: 0.50 sec
    Damage Effectiveness: 50%
    Requires Level 10Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (7-181) to (10-271) Cold Damage
    Enemies lose 15% Cold Resistance while Frozen
    Mine lasts 16 seconds
    Freezes enemies as though dealing (200-390)% more Damage
    Places a Remote Mine which uses this Skill when detonated
    Always Freezes enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freeze Mine skill icon.png
    has had its cast time for laying the mine decreased to 500ms from 1 second.
  • The detonation time for all mines has been reduced to 200ms from 1 second.
  • PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Skill Effect Duration
    Deals (100-122.8)% of Base Damage
    Base duration is 8 seconds
    Causes Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    now has increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills. Puncture may now be used with Two Handed Swords.
  • The Life Leech SupportLife Leech SupportSupport
    Icon: l
    Mana Multiplier: 130%
    Requires Level 31Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.Per 1% Quality:
    Supported Skills have 0.5% increased Life Leeched per second
    Supported Skills have 2% of Damage Leeched as Life
    Supported Skills have (0-38)% increased Life Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Support gem now starts at 5% leech and progresses in smaller increments up to 8.8% leech at Level 20.
  • The Mana Leech SupportMana Leech SupportSupport
    Icon: m
    Requires Level 31Supports any skill that hits enemies, causing those hits to leech mana based on damage dealt.Per 1% Quality:
    Supported Skills have 0.5% increased Mana Leeched per second
    Supported Skills have 2% of Damage Leeched as Mana
    Supported Skills have (0-38)% increased Mana Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Support gem now starts at 2% and goes up in smaller increments, reaching 5.1% at Level 20.
  • Asphyxia, the boss of the Reef map has been redesigned, with new stats, skills and AI.
  • The notable passive Deep Thoughts near the Witch area has been changed to: +20% maximum mana, +20% mana regeneration, 20 Intelligence.
  • The notable passive Deep Thoughts between the Ranger and Shadow start area has been changed to a Mana Flows notable passive.

Bug Fixes

  • Town instances now have a 20 second ping timeout rather than 6 seconds.
  • Fixed a bug where instances would sometimes crash when multiple players were entering a new map.
  • Fixed a bug where Devouring TotemDevouring TotemTotem, Spell
    Mana Cost: (20-44)
    Cast Time: 1.00 sec
    Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:
    1% increased totem life
    Summons a Totem which uses this Skill
    Totem lasts 8 seconds
    Leeches (30-299) Life to you for each corpse consumed
    Leeches (9-59) Mana to you for each corpse consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Devouring Totem skill icon.png
    would attempt to raise a corpse on its own location which is then killed, causing an instance crash.
  • Fixed a bug where projectiles could appear at the wrong height.
  • Fixed a bug where Shield ChargeShield ChargeAttack, AoE, Movement, Melee
    Radius: 8 / 16
    Mana Cost: 8
    Cast Time: 1.00 sec
    Damage Effectiveness: (50%-61%)
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.Per 1% Quality:
    1% increased Damage
    Deals (50-61.4)% of Base Damage
    50% increased Stun Threshold reduction on enemies at Maximum charge distance
    75% increased Movement Speed
    200% more Damage with Hits at Maximum Charge Distance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shield Charge skill icon.png
    consumes mana when frozen.
  • Fixed a bug where a specific skeleton pack in map areas would always spawn as magic.
  • Fixed a bug where characters wearing Icetomb were affected by chilled ground.