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Venom Gyre

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Venom GyreAttack, Projectile, Chaos
Mana Cost: (5-7)
Cast Time: 1.00 sec
Attack Speed: 120% of Base
Effectiveness of Added Damage: (90%-115%)
Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:
1% increased Poison Duration
Deals (90-115)% of Base Attack Damage
Base duration is 12 seconds
Can catch up to 30 Returning Projectiles
50% of Physical Damage Converted to Chaos Damage
40% chance to Poison on Hit
(10-141) to (15-211) Added Chaos Damage
Returning Projectiles deal 75% less Damage
Returning Projectiles Pierce all Targets
Projectiles Return to you
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Venom Gyre skill icon.pngVenom Gyre inventory icon.png
Acquisition
Level: 12
Purchase Costs
Normal1x Orb of Transmutation
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemVenomGyre

Venom Gyre is an attack skill that throws a projectile that deals chaos damage with a chance to poison. These projectiles return to you and can be caught, which can all be launched by using Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Mana Cost: 10
Cast Time: 2.60 sec
Requires Level 10Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords. Cannot be supported by Multistrike.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-120)% of Base Attack Damage
+0.6 seconds to Attack Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
.

Skill functions and interactions

Pierce: Primary projectiles can Pierce, allowing a single target to be struck by both the outgoing and returning projectiles. Does not generate additional Returning Projectiles.

Fork: Forking projectiles do not Return, but the final projectiles return as expected. This can be useful for clearing packs and generates additional Returning Projectiles.

Chain: Works as expected for the primary projectile. Projectile does not Return until it is done Chaining.

Whirling Blades: Launches caught Returning Projectiles in a spiraling fashion when used. The projectiles are released very quickly but sequentially. Appears to home in on enemies slightly, with roughly one of six blades striking the same enemy [please confirm!].

Multiple Projectiles, Volley: Applies to the initial throw, but not caught blades released by Whirling Blades.

Point Blank and Far Shot: Take total travel distance into account. Projectiles released by Whirling Blades are considered new projectiles, while Returning Projectiles are not.

Skill effect duration: Only applies to how long returning projectiles are stored. Less Duration Support increases all damage dealt by the Skill.

Decay Support: Returning projectiles deal Less Damage with Decay.

This Skill can generate multiple poison stacks per usage, giving it synergy with Herald of Agony, Vile Toxins Support, Withering Touch Support, and the Assassin's Noxious Strike and Toxic Delivery nodes. However, Cobra Lash is generally preferred for this purpose.

Gem level progression

LevelLvl.dexterityintelligenceMana
Cost
Damage
Effectiveness
Damage
Multiplier
Chaos
Damage
Exp.Total Exp.
1122114590%90%10 to 1500
2152517591%91.3%12 to 1815,24915,249
3193021593%92.6%16 to 2441,51756,766
4233524594%93.9%20 to 2981,983138,749
5274128595%95.3%24 to 36147,968286,717
6314632597%96.6%29 to 44250,557537,274
7355136598%97.9%35 to 53405,086942,360
8385538599%99.2%40 to 61447,7181,390,078
94159416101%100.5%46 to 69615,3182,005,396
104463446102%101.8%52 to 78834,6392,840,035
114767476103%103.2%59 to 891,570,7604,410,795
125071496104%104.5%67 to 1001,633,9876,044,782
135375526106%105.8%75 to 1122,151,0308,195,812
145679556107%107.1%84 to 1262,812,18911,008,001
155983586108%108.4%94 to 1415,099,36016,107,361
166287606110%109.7%105 to 1589,400,73125,508,092
176490627111%111.1%113 to 17015,273,36640,781,458
186692647112%112.4%122 to 18326,286,58267,068,040
196895667114%113.7%131 to 19762,890,590129,958,630
207098687115%115%141 to 211212,046,017342,004,647
2172100707116%116.3%151 to 227N/AN/A
2274N/AN/A7118%117.6%162 to 243N/AN/A
2376N/AN/A7119%118.9%174 to 261N/AN/A
2478N/AN/A7120%120.3%186 to 279N/AN/A
2580N/AN/A8122%121.6%200 to 299N/AN/A
2682N/AN/A8123%122.9%214 to 320N/AN/A
2784N/AN/A8124%124.2%229 to 343N/AN/A
2886N/AN/A8126%125.5%244 to 367N/AN/A
2988N/AN/A8127%126.8%261 to 392N/AN/A
3090N/AN/A8128%128.2%279 to 419N/AN/A
3191N/AN/A8129%128.8%289 to 433N/AN/A
3292N/AN/A8129%129.5%298 to 447N/AN/A
3393N/AN/A8130%130.1%308 to 462N/AN/A
3494N/AN/A8131%130.8%318 to 478N/AN/A
3595N/AN/A8131%131.4%329 to 493N/AN/A
3696N/AN/A9132%132.1%340 to 510N/AN/A
3797N/AN/A9133%132.8%351 to 527N/AN/A
3898N/AN/A9133%133.4%363 to 544N/AN/A
3999N/AN/A9134%134.1%375 to 562N/AN/A
40100N/AN/A9135%134.7%387 to 580N/AN/A

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
random level 20 gemAutomatic
3Gemcutter's PromiseGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
random superior gem (Q20)Automatic

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Threshold jewels

The following threshold jewels augment Venom Gyre:

ItemLimitRadiusStats

Related helmet enchantments

The following helmet enchantments affect Venom Gyre.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Venom Gyre Chance To Retain Projectile On Release 275Venom Gyre has a 35% chance to keep caught Projectiles fired by using Whirling Bladeshelmet 100
default 0
Enchantment Venom Gyre Damage 166Venom Gyre deals 25% increased Damagehelmet 100
default 0
Enchantment Venom Gyre Damage 275Venom Gyre deals 40% increased Damagehelmet 100
default 0
Enchantment Venom Gyre Withering On Hit Chance 166Venom Gyre has a 12% chance to inflict Withered for 2 seconds on Hithelmet 100
default 0
Enchantment Venom Gyre Withering On Hit Chance 275Venom Gyre has a 20% chance to inflict Withered for 2 seconds on Hithelmet 100
default 0

Version history

Version Changes
3.9.0
  • Now deals 90% of base damage at gem level 1 (from 80%), up to 115% at gem level 20 (from 104%).
3.8.0
  • Venom Gyre has been added to the game.

References