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Vault Map (Betrayal)

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Vault MapMap Level: 76
Map Tier: 9
Guild Character: )
Wealth beyond imagining, locked beyond reach.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Vault Map (Betrayal) inventory icon.png
Acquisition
Level: 75
DROP DISABLED
Purchase Costs
Normal3x Orb of Alchemy
Magic3x Orb of Alchemy
Rare4x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Vault
Map area
No Waypoint
IdMapWorldsVault
Act11
Area level76
Area type tagstemple, dungeon
Tagsindoors_area, map, area_with_water, einharmaps, wealthy_area
The Shaper: Wealth beyond imagining, locked beyond reach.
Wealth beyond imagining, locked beyond reach.
Maps loading screen.png

Vault Map (Betrayal) is a map area.

Layout

Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The HoarderThe Hoarder12Exalted Orb"More! I want more!" - Faendris, the Insatiable1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Gripped GlovesGripped GlovesEvasion: 220Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage70
The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
1
Immortal ResolveImmortal Resolve6Fated ConnectionsThe threads of fate are the strongest ties.1
The Rite of ElementsThe Rite of Elements5Level 21 Golem Gem
Corrupted
A mind as quick as lightning,
fists as hard as stone,
a heart that burns with fury,
and eyes that chill to the bone.
1

Item acquisition
Questionmark.png

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.2.0
  • The treasure piles in the Vault map boss encounter, and the boss itself, now drop fewer items. The boss will also use skills that consume treasure piles slightly more often. On average, a Vault boss run should now drop a quantity of items similar to other maps of the same tier, whereas previously it was significantly more.
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.2
  • Fixed a bug where the boss of the Vault Map could get stuck on ledges. He now more effectively slams to get down.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.