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Vaal Double Strike

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Vaal Double StrikeVaal, Attack, Melee, Duration
Souls Per Use: 30 (N) /
Can Store 2 Use(s)
Soul Gain Prevention: 8.000 sec
Cast Time: 1.00 sec
Damage Effectiveness: (33%-40%)
Performs two fast attacks on target enemy with your main hand melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (33-40.5)% of Base Damage
Base duration is 6 seconds
Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
Can't be Evaded
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Doubles have (0-57)% increased Movement Speed
+(0-2) to Melee range
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.pngVaal Double Strike inventory icon.png
Acquisition
Level: 1
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemVaalDoubleStrike

Vaal Double Strike skill screenshot.jpg

Vaal Double Strike is a vaal melee skill that performs two fast attacks and summons two doubles of the character to attack monsters for a duration.

Skill function and interactions

Using this skill spawns two clones of your character which uses Double Strike to attack. The clone gains all the effects on the character such as auras and flasks and is immune to all forms of damage.

Unlike similar skills that creates clones of your character like Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3.00 seconds
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Minions deal 75% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
, the clones are not classified as a minion so they will not benefit from any effects regarding minions.

The clones create a visual snapshot of the character upon usage of the skill, which includes visual effects like charges or monster auras stolen by HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its mods for 20 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
or Inspired LearningInspired Learning
Crimson Jewel
Radius: Small (800)If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
. They will not have any effect on the clones however.

The clones will teleport to your location if you move too far away from them.

Gem level progression

LevelLvl.dexterityDamage
Effectiveness
Damage
Multiplier
Physical
Damage
Movement
Speed
Exp.Total Exp.
11033%33%3 to 5N/A00
22033%33.4%3 to 53%7070
341634%33.8%4 to 66%308378
472234%34.2%6 to 89%1,5541,932
5113135%34.6%8 to 1112%6,6678,599
6164135%35%10 to 1615%26,04734,646
7205035%35.4%13 to 2018%49,72584,371
8245836%35.8%17 to 2521%95,714180,085
9286736%36.2%20 to 3024%169,595349,680
10327537%36.6%25 to 3727%283,759633,439
11368337%37%30 to 4430%453,9961,087,435
12409237%37.4%35 to 5333%703,1281,790,563
134410038%37.8%42 to 6336%1,061,2232,851,786
144810938%38.1%49 to 7439%2,065,8704,917,656
155211738%38.5%58 to 8642%2,507,1107,424,766
165612539%38.9%67 to 10145%5,798,93613,223,702
176013439%39.3%78 to 11748%15,083,91928,307,621
186414240%39.7%91 to 13651%27,792,73556,100,356
196714840%40.1%101 to 15254%43,869,73999,970,095
207015540%40.5%113 to 16957%242,081,556342,051,651
217215941%40.9%121 to 18160%N/AN/A
2274N/A41%41.3%130 to 19563%N/AN/A
2376N/A42%41.7%139 to 20966%N/AN/A
2478N/A42%42.1%149 to 22469%N/AN/A
2580N/A42%42.5%160 to 23972%N/AN/A
2682N/A43%42.9%171 to 25675%N/AN/A
2784N/A43%43.3%183 to 27478%N/AN/A
2886N/A44%43.7%196 to 29381%N/AN/A
2988N/A44%44.1%209 to 31484%N/AN/A
3090N/A44%44.5%223 to 33587%N/AN/A
3191N/A45%44.7%231 to 34688%N/AN/A
3292N/A45%44.9%239 to 35890%N/AN/A
3393N/A45%45.1%247 to 37092%N/AN/A
3494N/A45%45.3%255 to 38293%N/AN/A
3595N/A45%45.5%263 to 39594%N/AN/A
3696N/A46%45.7%272 to 40896%N/AN/A
3797N/A46%45.9%281 to 42198%N/AN/A
3898N/A46%46.1%290 to 43599%N/AN/A
3999N/A46%46.3%300 to 449100%N/AN/A
40100N/A46%46.5%309 to 464102%N/AN/A

Video Demonstration

Version History

Version Changes
1.1.0d
  • Vaal Skill soul counts were initially balanced for Merciless difficulty, where there are more monsters. We want them to be easier to use in Normal and Cruel difficulty. We have halved the number of souls required for each skill. In Cruel difficulty, skills require 50% more souls to uses. In Merciless difficulty, they require 100% more (which is the same as before the patch).
1.1.0
  • Introduced to the game.