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User talk:OmegaK2

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hey grandpa! you do not see on еру first level he has Done 7-11?—The preceding unsigned comment was added by Hulgun (talkcontribs)

Hey, OmegaK2. I'm referring to exalted orb drop level restrictions revert-change: Unfortunatelly there is no video evidence, but on other hand the exalted was found in normal ledge by myself. That's why I modified the page. Additionally, I searched reddit for more evidences and added the link. I did't find and newer topics, so linked that one. That's not a big deal, we can keep the 35th level of acquisition, if you think my source is compromised.—The preceding unsigned comment was added by Voiza (talkcontribs)

See Talk:Exalted Orb for a general explanation. When did you find exalted orb (which league) and under what conditions? (any active prophices? etc) --OmegaK2 (t|c) 16:38, 25 April 2017 (UTC)

Skill progression

Hi, here I am trying to transfer your templates to the py version of the site, and started with such problems... By inserting the template "Skill progression", the page does not load in general, similarly with other subjects, while only skill stones work, as an example: ru:Тест песочница GAPON. Do not tell me what could be the trouble? And yes, such another question, when renaming stone tags, shows the module error, how can this be fixed?
Thank you in advance. Kordloperdlo (talk)

By the looks of it, the cargo values for the skill progression (skill_levels and skill_stats_per_level) are not set correctly, so skill progression can't query them --OmegaK2 (t|c) 09:03, 23 March 2018 (UTC)
Ok, but could not tell where to look for at least these (skill_levels and skill_stats_per_level), since I copied from you the same?--Kordloperdlo (talk) 09:44, 23 March 2018 (UTC)
You didn't create the cargo tables. Template:Skill/cargo/skill_levels and Template:Skill/cargo/skill_stats_per_level has the declaration calls on this wiki --OmegaK2 (t|c) 16:33, 23 March 2018 (UTC)
Created, installed, but when the template is inserted (Skill progression), the page also does not load. Maybe there are not enough properties, parameters, mods?--Kordloperdlo (talk) 17:26, 23 March 2018 (UTC)
I checked and it seems you didn't create skill_levels. By the way it might also be possible that some missing tables might also cause problems. I'd recommend going through Special:CargoTables here and make sure to each and every one of the cargo tables defined from version, skill, mods, items are defined if you intend to copy over the modules to the russian wiki. if you look at the code, the modules depend on various other cargo tables existing so I can't say for sure what breaks exactly.--OmegaK2 (t|c) 22:03, 25 March 2018 (UTC)

List of troublesome modifiers

Creating a list of modifiers that are repeatedly changed and does not appear to have any other fitting modifier. Feel free to add or remove rows. --Illviljan (talk) 06:32, 8 April 2018 (UTC)

  • Modifier:StarterPassiveTreeJewelUnique~~1~ - Pure TalentPure Talent
    Viridian Jewel
    Limited to: 1While your Passive Skill Tree connects to the Duelist's starting location, you gain:
    1% of Attack Damage Leeched as Life
    While your Passive Skill Tree connects to the Ranger's starting location, you gain:
    7% increased Movement Speed
    While your Passive Skill Tree connects to the Shadow's starting location, you gain:
    +0.5% to Critical Strike Chance
    While your Passive Skill Tree connects to the Witch's starting location, you gain:
    0.5% of maximum Mana Regenerated per second
    While your Passive Skill Tree connects to the Templar's starting location, you gain:
    Damage Penetrates 5% Elemental Resistances
    While your Passive Skill Tree connects to the Scion's starting location, you gain:
    +25 to All Attributes
    While your Passive Skill Tree connects to the Marauder's starting location, you gain:
    Melee Skills have 15% increased Area of Effect
    The skilled know how to learn.
    The talented know who to learn from.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    , leech stat text has to account for the permyriad value.

Bot not exporting Advanced Traps Support

Hey Omega, not sure the best way to contact you about this, but I moved Trap Cooldown Support to Advanced Traps Support since the bot didn't do it initially. Can you have it export the new skill data? I updated the cooldown progression, but I didn't want to update the others manually if I could help it.—The preceding unsigned comment was added by Yamin66 (talkcontribs)