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{{Passive skill box|Unwavering Faith}} |
{{Passive skill box|Unwavering Faith}} |
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− | '''Unwavering Faith''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]] that grants [[physical damage reduction]] and [[life regeneration]] to the player and his [[ally|allies]] for each of his non-[[curse]] [[aura |
+ | '''Unwavering Faith''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]] that grants [[physical damage reduction]] and [[life regeneration]] to the player and his [[ally|allies]] for each of his non-[[curse]] [[aura]]s. |
==Mechanics== |
==Mechanics== |
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The effects of '''Unwavering Faith''' behave like an [[aura]] and are added onto the effects of whatever non-curse auras the player has cast. Thus, the effects that are granted can be further enhanced by the Guardian's own {{c|mod|Aura Effect}} stat, with the resulting effect always being rounded down to the nearest integer for the physical damage reduction, and rounded down to the nearest tenth for the life regeneration. {{il|Generosity Support}} will contribute its {{c|mod|Increased Aura Effect}} to the total stat of any auras it supports. This is done on a per aura basis. |
The effects of '''Unwavering Faith''' behave like an [[aura]] and are added onto the effects of whatever non-curse auras the player has cast. Thus, the effects that are granted can be further enhanced by the Guardian's own {{c|mod|Aura Effect}} stat, with the resulting effect always being rounded down to the nearest integer for the physical damage reduction, and rounded down to the nearest tenth for the life regeneration. {{il|Generosity Support}} will contribute its {{c|mod|Increased Aura Effect}} to the total stat of any auras it supports. This is done on a per aura basis. |
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+ | Auras that do not affect players will not grant '''Unwavering Faith'''. This includes auras such as {{il|Pride}} and {{il|Flesh and Stone}} (in either stance). |
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For example, a Guardian with six auras active and 50% {{c|mod|Increased Aura Effect}} will grant 1% [[physical damage reduction]] and 0.3% [[life regeneration]] per aura ('''not''' 1.5% phys. dmg. reduction), granting a total of 6% physical damage reduction and 1.8% life regeneration. Note the damage reduction is not 9%, as one might initially expect; this is the result of the rounding down per aura. |
For example, a Guardian with six auras active and 50% {{c|mod|Increased Aura Effect}} will grant 1% [[physical damage reduction]] and 0.3% [[life regeneration]] per aura ('''not''' 1.5% phys. dmg. reduction), granting a total of 6% physical damage reduction and 1.8% life regeneration. Note the damage reduction is not 9%, as one might initially expect; this is the result of the rounding down per aura. |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|3.10.1d}} |
+ | * Fixed a bug where {{il|Zealotry}} didn't provide the Life Regeneration it should have if a Guardian with the Unwavering Faith passive had cast it. |
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+ | {{Version history table row|3.9.0}} |
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* Unwavering Faith now grants the Physical Damage Reduction and Life Regeneration aura as a single combined aura rather than a separate aura for each other aura skill you had. This matters for effects that care how many buffs you have, such as {{il|Mantra of Flames}}. |
* Unwavering Faith now grants the Physical Damage Reduction and Life Regeneration aura as a single combined aura rather than a separate aura for each other aura skill you had. This matters for effects that care how many buffs you have, such as {{il|Mantra of Flames}}. |
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− | {{ |
+ | {{Version history table row|2.2.0}} |
* Added to the game. |
* Added to the game. |
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Latest revision as of 07:59, 11 November 2020
Auras from your Skills grant 0.2% of Life Regenerated per second to
you and Allies [1]
Unwavering Faith is a Notable Ascendancy passive skill for the Guardian that grants physical damage reduction and life regeneration to the player and his allies for each of his non-curse auras.
Mechanics[ | ]
The effects of Unwavering Faith behave like an aura and are added onto the effects of whatever non-curse auras the player has cast. Thus, the effects that are granted can be further enhanced by the Guardian's own Aura Effect stat, with the resulting effect always being rounded down to the nearest integer for the physical damage reduction, and rounded down to the nearest tenth for the life regeneration. Generosity SupportGenerosity SupportSupport, Aura
Icon: G
Level: (1-20)Requires Level 31Supports aura skills that affect you and allies, increasing the aura's effect on allies, but preventing it from affecting you at all. Cannot support curse auras, or other auras that only affect enemies. Cannot support skills used by totems.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills have 2% increased Aura Area of EffectNon-Curse Auras from Supported Skills have 0.25% increased EffectSupported Skills have 5% increased Aura Area of Effect
Supported Skills have 0.5% increased Mana ReservedNon-Curse Auras from Supported Skills have (20-39)% increased Effect
Supported Auras do not affect youThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. will contribute its Increased Aura Effect to the total stat of any auras it supports. This is done on a per aura basis.
Auras that do not affect players will not grant Unwavering Faith. This includes auras such as PridePrideSpell, AoE, Aura, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Casts an aura that causes nearby enemies to take more physical damage.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectAttack Hits againts nearby Enemies have 0.5% chance to inflict BleedingNearby Enemies have -0.1% to Physical Damage ReductionNearby Enemies take at least (15-19)% more Physical Damage,
raising up to (30-39)% as they stay in the Aura for 4 seconds
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Casts an aura that affects you and nearby enemies differently depending on your stance. Using the skill again alternates between Blood Stance and Sand Stance.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery RateBuff grants 0.5% increased Evasion Rating and ArmourBuff grants 1% increased Damage if you've changed Stance recentlyNearby Enemies are Blinded while in Sand Stance
You take (9-11)% less Damage from Attacks from Enemies that aren't nearby while in Sand Stance
Nearby Enemies are Maimed while in Blood Stance
Enemies Maimed by this Skill take (13-16)% increased Physical Damage
(0-50)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (in either stance).
For example, a Guardian with six auras active and 50% Increased Aura Effect will grant 1% physical damage reduction and 0.3% life regeneration per aura (not 1.5% phys. dmg. reduction), granting a total of 6% physical damage reduction and 1.8% life regeneration. Note the damage reduction is not 9%, as one might initially expect; this is the result of the rounding down per aura.
The following table lists several breakpoints and how it affects the Unwavering Faith buff granted per aura.
Increased Aura Effect | Phys. Dmg. Reduction | Life Regeneration |
---|---|---|
0% | 1% | 0.2% |
50% | 1% | 0.3% |
100% | 2% | 0.4% |
150% | 2% | 0.5% |
Version history[ | ]
Version | Changes |
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3.10.1d |
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3.9.0 |
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2.2.0 |
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