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Ascendancy notable Passive Skill
Unstoppable passive icon.png
  • 10% increased Movement Speed
  • Cannot be Stunned
  • You cannot be slowed to below base speed
  • Movement Speed cannot be modified to below base value

Unstoppable is an Ascendancy passive skill for the Juggernaut that grants increased movement speed, stun immunity, and makes the player resilient to slowing effects.


Unstoppable's two special modifiers (excluding the movement speed modifier) are mutually distinct and have completely separate effects. The first modifier prevents the player from being slowed below base speed. The speed of the player is the rate at which the player performs animations, and is modified by slowing and accelerating effects such as Chill, Freeze, Temporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed enemies are 0.5% slower
Base duration is (5-5.95) seconds
Cursed enemies are (20-29)% slower
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, and Acceleration Shrines, and Tailwind.[1] Player speed is not related to or affected by modifiers to attack speed, cast speed, or movement speed. Therefore, so long as the player is not under the effect of an Acceleration Shrine, players with this Ascendancy passive skill allocated will be completely unaffected by Chill, Freeze, or Temporal Chains.

The second special modifier prevents the player's movement speed from being modified below base value. The player's base movement speed is the speed at which the player walks without any movement speed modifiers. Therefore, if the player's movement speed would be reduced below this value, such as when standing on Tarred ground and even immobilizing effects such as Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Duration, Bow
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Damage Effectiveness: (140% to 169%)
Requires Level 12Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.Per 1% Quality:
0.5% increased Area of Effect
Deals (140-168.5)% of Base Damage
Base duration is (3.4-4.35) seconds
Can't be Evaded
Locks enemy in place
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, it will instead be its base value.

Version history

Version Changes
  • Added Cannot be Stunned.
  • Added to the game.


  1. Mark_GGG (November 24, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved March 6, 2016.