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A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

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Underground Sea Map (disambiguation)

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Underground Sea MapUnderground Sea MapMap Level: 74
Map Tier: 7
Guild Character: q
Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
is the main page for the map.


It may also refer to the following pages:

  • Underground Sea MapUnderground Sea MapMap Level: 74
    Map Tier: 7
    Guild Character: q
    Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Blight.
  • Underground Sea MapUnderground Sea MapMap Level: 76
    Map Tier: 9
    Guild Character: q
    Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Underground Sea MapUnderground Sea MapMap Level: 71
    Map Tier: 4
    Guild Character: q
    Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Underground Sea MapUnderground Sea MapMap Level: 72
    Map Tier: 5
    Guild Character: q
    Silent stillness. The waters are as cold as they are black.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Underground Sea MapUnderground Sea MapMap Level: 73
    Map Tier: 6
    Guild Character: q
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Underground Sea MapUnderground Sea MapMap Level: 78
    Map Tier: 11
    Guild Character: 0
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Underground Sea MapUnderground Sea MapMap Level: 76
    Map Tier: 9
    Guild Character: 0
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Underground Sea MapUnderground Sea MapMap Level: 74
    Map Tier: 9
    Guild Character: 9
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.6.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (undocumented ) Second stage of the boss, Merveil, the Returned had been added
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Name changed from Underground River Map to Underground Sea Map.
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.