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Underground River MapMap Level: 70
Map Tier: 5
Guild Character: Á
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Underground River Map (Original) inventory icon
Acquisition
Area level: 70
DROP DISABLED
Vendor Prices
Normal1x Chaos Orb
Magic2x Chaos Orb
Rare3x Chaos Orb
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier5_1
Underground River
Map area
No Waypoint
IdMapTier5_1
Act11
Area level70
BossesIt That Fell
Area type tagscave
Tagsindoors_area, map, einharmaps, cave_area
Maps loading screen

Other versions

  • Underground River Map (Metamorph) inventory iconUnderground River MapUnderground River MapMap Level: 80
    Map Tier: 13
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Underground River Map (Blight) inventory iconUnderground River MapUnderground River MapMap Level: 75
    Map Tier: 8
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Underground River Map (Legion) inventory iconUnderground River MapUnderground River MapMap Level: 76
    Map Tier: 9
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Underground River Map (Synthesis) inventory iconUnderground River MapUnderground River MapMap Level: 76
    Map Tier: 9
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Underground River Map (Betrayal) inventory iconUnderground River MapUnderground River MapMap Level: 74
    Map Tier: 7
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Underground River Map (Ritual) inventory iconUnderground River MapUnderground River MapMap Level: 69
    Map Tier: 2
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Underground River Map (Heist) inventory iconUnderground River MapUnderground River MapMap Level: 69
    Map Tier: 2
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Underground River Map (Harvest) inventory iconUnderground River MapUnderground River MapMap Level: 80
    Map Tier: 13
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Underground River Map (Delirium) inventory iconUnderground River MapUnderground River MapMap Level: 80
    Map Tier: 13
    Guild Character: 9
    Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Underground River Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Underground River Map (War for the Atlas) inventory iconUnderground River MapUnderground River MapMap Level: 74
    Map Tier: 7
    Guild Character: 9
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Underground River Map (Atlas of Worlds) inventory iconShaped Underground River MapShaped Underground River MapMap Level: 82
    Map Tier: 15
    Guild Character: É
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Underground River Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Underground River Map (Atlas of Worlds) inventory iconUnderground River MapUnderground River MapMap Level: 77
    Map Tier: 10
    Guild Character: É
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Underground River Map (The Awakening) inventory iconUnderground River MapUnderground River MapMap Level: 72
    Map Tier: 5
    Guild Character: É
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Underground River Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.

Version history[ | ]

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
  • (Not in patch note) The layout was swapped with Underground Sea Map.
  • (Not in patch note) Beast of the Pits no longer the map boss. It That Fell became the map boss.
0.10.0
  • Start of open beta. Old map item were wiped from the server data. Map progress is re-tiered. Area level had changed to 70 (T5).
0.9.11
  • Introduced to the game. Initially, the area level is 61 (T2).
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