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Two-Toned Boots (Cold and Lightning Resistance)

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Two-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
Two-Toned Boots (Cold and Lightning Resistance) inventory icon.png
Acquisition
Level: 70
Academy MapArachnid Nest MapAtoll MapBog MapCastle Ruins MapColosseum MapCore MapCourtyard MapGlacier MapLava Chamber MapLookout MapMaze of the Minotaur MapPark MapForge of the Phoenix MapPit MapPrecinct MapPromenade MapResidence MapShore MapSpider Forest MapSunken City MapThicket MapWaterways Map
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Boots
Metadata ID: Metadata/Items/Armours/Boots/BootsAtlas1

Two-Toned Boots are a boot base type.

Unique versions

There are currently no unique items for this base item type.

Item acquisition
Questionmark.png

Area restrictions

This item can be acquired in the following areas:

These boots may drop from certain Prophecy monsters in non-map areas.

Legacy variants

Two-Toned Boots (Cold and Lightning Resistance) has legacy variants.

Version Discontinued Modifiers
3.6.0


+(15-20)% to Cold and Lightning Resistances

Other variants

ItemLvl.Str.Dex.Int.AREVESStats
Two-Toned BootsTwo-Toned BootsArmour: 126
Evasion: 126
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
70626201261260+(8-12)% to Fire and Cold Resistances
Two-Toned BootsTwo-Toned BootsArmour: 126
Energy Shield: 24
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
7062062126024+(8-12)% to Fire and Lightning Resistances

Version history

Version Changes
3.6.0
  • The three Two-Toned Boots basetypes have had their implicit resistance values lowered to 8-12% (from 15-20%). Existing versions will be changed to these values if a Blessed OrbBlessed OrbStack Size: 20Randomises the numeric values of the implicit modifiers of an itemRight click this item then left click another item to apply it.
    Shift click to unstack.
    is used.
2.4.0
  • Introduced to the game.