Tukohama, War's Herald
Totems are Immune to Fire Damage
Skills used by Totems have a 20% chance to Taunt on Hit
Totems Reflect 15% of their maximum Life as Fire Damage to
nearby Enemies when Hit 
Tukohama, War's Herald is a notable Ascendancy passive skill for the Chieftain that grants totems immunity to fire damage and armour rating equal to 50% of the user's armour. In addition, the user's totems gain a chance to taunt enemies on hit and deal Fire damage in an area around itself when hit, scaling with the totem's maximum life.
Since it is reflected damage, the damage dealt by Tukohama, War's Herald when a totem is hit is not affected by any modifiers to the player's damage, including from support gems.
While Eye of InnocenceEye of Innocence
Citrine AmuletRequires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
(50-70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited"...and so He said: 'Let only the good meet my gaze'
and no eye met His. So He called down the cleansing flames
and let black smoke sweep the Sinners away."
- Book of Innocence is equipped by the player, if a totem inflicts an ignite, the damage from the amulet will be dealt to the totem. This damage counts as a hit and thus will proc the totem's reflect. Using HiltlessHiltless
Reaver SwordTwo Hand Sword
Physical Damage: (170.4-200.4)–(379.2-415.2)
Critical Strike Chance: (7.00%-7.50%)
Attacks per Second: 1.45
Weapon Range: 13Requires Level 59, 82 Str, 119 Dex40% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Blood Magic
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+2 to Weapon rangeThe cuts on my hands are a small price to pay
for the opportunity to drive my steel
beyond the flesh and into the demon's soul. with Ancestral WarchiefAncestral WarchiefTotem, Attack, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 secRequires Level 28Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem DamageDeals (100-122.8)% of Base Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
+10 to Melee range
Summons a Totem which uses this SkillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will not cause the totem to proc the reflect effect when hitting an enemy since the self-inflicted damage from the sword doesn't count as a hit.
The reflected damage has a radius of 12.