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Trickster

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Trickster
Trickster ascendancy class.png
Everyone knows how to die. Some just need a little nudge to get them started.

The Trickster is an Ascendancy class for Shadows.

Overview

The Trickster is a versatile hybrid class that mixes high speed, maneuverability, and slippery defenses. It is well-suited for Shadows that deal damage over time, including from poison. They also gain added layers of defense to their evasion and energy shield from Shade Form and Escape Artist, rewarding playstyles that focuses on taking hits periodically. They also gain Power and Frenzy charge generation and bonuses from Swift Killer and big mana discounts from Weave the Arcane.

Passive skills

Minor skills

This class has the following minor passive skills:

Name Bonuses
Attack and Cast Speed, Damage Over Time
  • 4% increased Attack and Cast Speed
  • 10% increased Damage over Time
Attack and Cast Speed, Evasion and Energy Shield
  • 8% increased Evasion Rating
  • 8% increased maximum Energy Shield
  • 4% increased Attack and Cast Speed
Attack and Cast Speed, Frenzy Charge Duration
  • 4% increased Attack and Cast Speed
  • 10% increased Frenzy Charge Duration
  • 10% increased Power Charge Duration
Attack and Cast Speed, Maximum Mana
  • 8% increased maximum Mana
  • 4% increased Attack and Cast Speed

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Weave the Arcane
  • 25% increased maximum Mana
  • Movement Skills cost no Mana
  • 20% increased Attack and Cast Speed if you've used a Movement Skill Recently
  • 20% chance to Recover 10% of Maximum Mana when you use a Skill
  • 6% reduced Damage Taken for 4 seconds after Spending 200 Mana
Attack and Cast Speed, Maximum Mana
Swift Killer
  • +1 to Maximum Frenzy Charges and Maximum Power Charges
  • 15% chance to gain a Frenzy and Power Charge on Kill
  • 5% increased Damage per Frenzy charge
  • 5% increased Damage per Power charge
Attack and Cast Speed, Frenzy Charge Duration
Patient Reaper
  • 50% increased Damage over Time
  • Recover 2% of Maximum Life on Kill
  • Recover 2% of Maximum Energy Shield on Kill
  • Recover 4% of Maximum Mana on Kill
  • 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently
Attack and Cast Speed, Evasion and Energy Shield
Harness the Void
  • Your Hits have 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage
  • Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage
  • Your Hits have 5% chance to gain 100% of Non-Chaos Damage as Extra Chaos Damage
Attack and Cast Speed, Damage Over Time
Prolonged Pain
  • 20% increased Skill Duration Effect
  • 10% reduced Damage taken from Damage Over Time
  • 20% increased Poison Duration
  • 15% more Damage Over Time
Patient Reaper
or
Harness the Void
Attack and Cast Speed, Damage Over Time
Attack and Cast Speed, Damage Over Time
Ghost Dance
  • 40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently
  • 20% more chance to Evade while on full Energy Shield
  • 10% chance to Dodge Attacks and Spell Damage while you have Energy Shield
  • 10% increased Movement Speed while you have Energy Shield
Attack and Cast Speed, Evasion and Energy Shield
Escape Artist
  • +5 to Evasion Rating per 1 Maximum Energy Shield on Helmet
  • +1 to Maximum Energy Shield per 6 Evasion Rating on Armour
  • Cannot be Stunned if you haven't been Hit Recently
  • 8% reduced Damage taken if you haven't been Hit Recently
Ghost Dance Attack and Cast Speed, Evasion and Energy Shield

Version history

Version Changes
3.2.0