Consider helping out in updating the wiki for 3.5.0 - see Path_of_Exile_Wiki:To-do_list/3.5.0.

Most of the game data is live. Cleanup of old things & new maps will take a bit.

Tremor Rod

From Path of Exile Wiki
Jump to: navigation, search
Tremor Rod
Military Staff
Staff
Quality: +20%
Physical Damage: 40.8121.2
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 45, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time
The best way to gain the element of surprise,
is to let your enemy learn your plans,
and execute them - twice.
Tremor Rod inventory icon.png
Purchase Costs
Unique5x Chaos Orb
Sell Price
12x Alchemy Shard
4x Alteration Shard
Weapon DPS
Physical: 97.2

Phys+Chaos: 97.2

Total: 97.2
Miscellaneous
Item class: Staves

Tremor Rod is a unique Military StaffMilitary StaffStaff
Physical Damage: 34101
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 45, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff
.

Modifiers

Applicable skill gems socketed in this staff are supported by level 10 Remote Mine SupportRemote Mine SupportSupport, Mine
Icon: Y
Mana Multiplier: 150%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will place a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Per 1% Quality:
Supported Skills have 0.5% increased Mine Laying Speed
Places a Remote Mine which uses the Supported Skill when detonated
Mine lasts 16 seconds
Supported Skills deal (30-49)% more Mine Damage
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
. All support modifiers are accounted for, including the mana multiplier.

The Mines can be Detonated an additional time modifier 're-arms' the initial mine after the first detonation, allowing for a second detonation. It does not create an additional mine.[1] This can be problematic when using skills with longer durations such as Fire Nova MineFire Nova MineAoE, Mine, Spell, Fire
Radius: 30
Mana Cost: (12-36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Requires Level 12Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (7-160) to (11-240) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage with Hits and Ailments per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
, as they cannot be detonated again until the novas stop casting. It is also important to note that the 're-arm' of the mines does not reset the mine duration timer. The mine laid by the character even after 're-arming' will have the original mine duration of 16 seconds.

The Clever Construction notable also does not reset its 5 second timer, as the mine is not considered as re-placed.

Spells with cooldown such as Cold SnapCold SnapSpell, AoE, Cold, Duration
Radius: 16
Mana Cost: (8-20)
Can Store 1 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 140%
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. This also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
0.5% increased Area of Effect
Deals (24-668) to (35-1002) Cold Damage
Base duration is 5 seconds
Deals (19.6-1196.3) Base Cold Damage per second
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0-19)% increased Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
cannot be detonated again until after a cooldown. For movement spells such as Flame DashFlame DashSpell, Movement, Duration, Fire
Mana Cost: (10-30)
Can Store 3 Use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
1% increased Cooldown Recovery Speed
Deals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Base Fire Damage per second
Base duration is 4 seconds
(0-76)% increased Cooldown Recovery Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
and Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15-33)
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(20-39)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
, the mine will be relocated to the targeted location before its second detonation.

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
6The TowerThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened.random unique staff
4Atziri's ArsenalAtziri's Arsenal4Weapon
Corrupted
In the prison of all sins, will you grasp godhood or sorrow? Only hope lies under the shadows.
random unique weapon
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
random unique item

Legacy variants

Tremor Rod has a legacy variant.

Version Discontinued Modifiers
2.6.0


12% Chance to Block Socketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
(40-60)% increased Mine Laying Speed
Mines can be Detonated an additional time

Version history

Version Changes
2.6.0
  • Base type implicit mod increased to 18% Chance to Block (up from 12%).
  • Base type critical strike chance decreased to 6.4% (down from 7%).
2.0.0
  • Introduced to the game.

References

  1. Mark_GGG (February 24, 2016). "Tremor Rod + Demolitions Specialist". Official Path of Exile Forums. Retrieved May 30, 2017.