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{{Passive skill box|Toxic Delivery}}
<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
 
| name = Toxic Delivery
 
| type = Ascendancy Notable
 
| ascendancyclass = Assassin
 
| bonuses =
 
* 10% reduced Damage taken from Damage Over Time
 
* 20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies
 
* Poison you inflict with Critical Strikes deals 100% more Damage
 
* Bleeding you inflict on Maimed Enemies deals 100% more Damage
 
}}</onlyinclude>
 
   
'''Toxic Delivery''' is a notable [[Ascendancy passive skill]] for the [[Assassin]] that grants extra [[chaos damage]] based on physical damage against [[bleeding]] enemies and reduced damage taken from Damage Over Time effects. It also causes [[poison]] that was applied with a [[critical strike]] and bleeding applied on [[maim]]ed enemies to deal more damage.
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'''{{PAGENAME}}''' is a notable [[Ascendancy passive skill]] for the [[Assassin]]. It grants damage reduction against [[damage over time]], more [[poison]] damage to poison that was applied with a [[critical strike]], added critical strike chance per poison on an enemy, and [[damage conversion|extra]] physical-to-chaos damage against poisoned enemies.
   
 
==Version history==
 
==Version history==
 
{{VersionHistoryTable}}
 
{{VersionHistoryTable}}
  +
{{VersionHistoryRow|3.8.0}}
  +
* No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
  +
{{VersionHistoryRow|3.2.0}}
 
* Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
 
* Removed {{c|mod|Bleeding you inflict on Maimed Enemies deals 30% more Damage}}.
  +
* Added {{c|mod|Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill}}.
 
{{VersionHistoryRow|3.0.0}}
 
{{VersionHistoryRow|3.0.0}}
* Has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%)
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* The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
 
{{VersionHistoryRow|2.3.0}}
 
{{VersionHistoryRow|2.3.0}}
  +
* Unlisted changes:
* Extra chaos damage increased from 10% to 20% of physical damage.
 
 
** No longer grants increased Damage Over Time.
* Extra chaos damage now only applies against bleeding enemies.
 
  +
** Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
* Removed: {{c|mod|30% increased Damage Over Time}}.
 
* Added: {{c|mod|Poison you inflict with Critical Strikes deals 100% more Damage}} and {{c|mod|Bleeding you inflict on Maimed Enemies deal 100% more Damage}}
+
** Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
 
** Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
 
{{VersionHistoryRow|2.2.0}}
 
{{VersionHistoryRow|2.2.0}}
* Added to the game.
+
* Introduced to the game.
 
|}
 
|}

Revision as of 19:26, 5 September 2019

Toxic Delivery
Ascendancy Notable Passive Skill
ToxicDelivery (Assassin) passive skill icon
Poison you inflict with Critical Strikes deals 50% more Damage
+0.5% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]

Toxic Delivery is a notable Ascendancy passive skill for the Assassin. It grants damage reduction against damage over time, more poison damage to poison that was applied with a critical strike, added critical strike chance per poison on an enemy, and extra physical-to-chaos damage against poisoned enemies.

Version history

Version Changes
3.8.0
  • No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
3.2.0
  • Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
  • Removed Bleeding you inflict on Maimed Enemies deals 30% more Damage.
  • Added Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill.
3.0.0
  • The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
2.3.0
  • Unlisted changes:
    • No longer grants increased Damage Over Time.
    • Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
    • Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
    • Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
2.2.0
  • Introduced to the game.