Consider helping out in updating the wiki for 3.8.0 - see Path of Exile Wiki:To-do list/3.8.0.

---

A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.

Some pages will need to be updated to include upgraded_from_disabled=true if they are not eligible for the system.

Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.

Toxic Delivery

From Path of Exile Wiki
Jump to: navigation, search
Toxic Delivery
Ascendancy Notable Passive Skill
ToxicDelivery (Assassin) passive skill icon.png
10% reduced Damage taken from Damage Over Time
Gain 20% of Physical Damage as Extra Chaos Damage against
Poisoned Enemies
Poison you inflict with Critical Strikes deals 50% more Damage
+0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% [1]

Toxic Delivery is a notable Ascendancy passive skill for the Assassin. It grants damage reduction against damage over time, more poison damage to poison that was applied with a critical strike, added critical strike chance per poison on an enemy, and extra physical-to-chaos damage against poisoned enemies.

Version history

Version Changes
3.8.0
  • No longer causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Now grants you +0.4% to critical strike chance per poison affecting the enemy, up to +2%. Now causes poisons you inflict with critical strikes to deal 50% more damage (from 30%).
3.2.0
  • Extra Chaos Damage now applies to poisoned enemies instead of bleeding enemies.
  • Removed Bleeding you inflict on Maimed Enemies deals 30% more Damage.
  • Added Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill.
3.0.0
  • The Assassin's Toxic Delivery skill has been reduced to 30% more damage with Bleeding and Poison from Bleeding and Poison inflicted by Critical Strikes (down from 100%).
2.3.0
  • Unlisted changes:
    • No longer grants increased Damage Over Time.
    • Extra Chaos Damage now only applies against Bleeding enemies, is increased to 20% (up from 10%).
    • Now causes Poison you inflict with Critical Strikes to deal 100% more Damage
    • Now causes Bleeding you inflict on Maimed Enemies to deal deal 100% more Damage
2.2.0
  • Introduced to the game.