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Tower MapMap Level: 72
Map Tier: 5
Guild Character: j
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Tower Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 72
DROP DISABLED
Vendor Prices
Normal3x Orb of Chance
Magic4x Orb of Chance
Rare5x Orb of Chance
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasTower
Tower
Map area
No Waypoint
IdMapAtlasTower
Act11
Area level72
BossesBazur
Liantra
Area type tagsdungeon
Tagsindoors_area, map, cannot_be_twinned, einharmaps, tower_area, lightning_area
The Shaper: We ascend to great heights to commit low acts.
Maps loading screen
Tower t5

Tower Map is a map area. It is a legacy variant of the current Tower Map (Ritual) inventory iconTower MapTower MapMap Level: 69
Map Tier: 2
Guild Character: 0
We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Tower Map (Ritual) inventory icon
.


Layout[ | ]

It's a series of smaller areas linked together with stairs. The boss waits on the tower roof in a separate arena reachable with a ladder. The layout is similar to Shavronne's Tower of Act 6, but the map was actually released earlier than the Act area.


Encounters[ | ]

Boss[ | ]

Bazur and Liantra, the map variants of Reassembled Brutus and Shavronne the Returned of Act 6.

Boss video[ | ]


Divination cards (legacy)[ | ]

The following divination cards can drop in this area:

  • Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon
  • Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
    lest your neck the great Queen slit.
    Divination card inventory icon
  • Divination card inventory iconThe SummonerThe Summoner card artDivination card frameThe Summoner6Superior Minion Gem
    Quality: +20%
    To own a piece of the Nightmare, you must first belong to the Nightmare.
    Divination card inventory icon
  • Divination card inventory iconThe WardenThe Warden card artDivination card frameThe Warden4Amulet
    Corrupted
    Brutus' first innovation as Lord Incarcerator was a weighted chain around every neck so that his prisoners would forever bow to him.
    Divination card inventory icon
  • Divination card inventory iconThe TowerThe Tower card artDivination card frameThe Tower6StaffA tower built of the strongest stone is not eternal; a towering intellect is not enlightened.Divination card inventory icon

Vendor (legacy)[ | ]

  • Produced by three Graveyard Map (Atlas of Worlds) inventory iconGraveyard MapGraveyard MapMap Level: 71
    Map Tier: 4
    Guild Character: Ú
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Graveyard Map (Atlas of Worlds) inventory icon
    .
  • Three Tower Map (Atlas of Worlds) inventory iconTower MapsTower MapMap Level: 72
    Map Tier: 5
    Guild Character: j
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tower Map (Atlas of Worlds) inventory icon
    yield one Spider Forest Map (Atlas of Worlds) inventory iconSpider Forest MapSpider Forest MapMap Level: 73
    Map Tier: 6
    Guild Character: Z
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Spider Forest Map (Atlas of Worlds) inventory icon
    .

Other versions

  • Tower Map (Metamorph) inventory iconTower MapTower MapMap Level: 72
    Map Tier: 5
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Tower Map (Blight) inventory iconTower MapTower MapMap Level: 78
    Map Tier: 11
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Tower Map (Legion) inventory iconTower MapTower MapMap Level: 80
    Map Tier: 13
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tower Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Tower Map (Synthesis) inventory iconTower MapTower MapMap Level: 80
    Map Tier: 13
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tower Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Tower Map (Betrayal) inventory iconTower MapTower MapMap Level: 82
    Map Tier: 15
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tower Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Tower Map (Ritual) inventory iconTower MapTower MapMap Level: 69
    Map Tier: 2
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Tower Map (Heist) inventory iconTower MapTower MapMap Level: 68
    Map Tier: 1
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Tower Map (Harvest) inventory iconTower MapTower MapMap Level: 82
    Map Tier: 15
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Tower Map (Delirium) inventory iconTower MapTower MapMap Level: 72
    Map Tier: 5
    Guild Character: 0
    We ascend to great heights to commit low acts.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Tower Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Tower Map (War for the Atlas) inventory iconTower MapTower MapMap Level: 76
    Map Tier: 9
    Guild Character: 0
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Tower Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Shaped Tower Map (Atlas of Worlds) inventory iconShaped Tower MapShaped Tower MapMap Level: 77
    Map Tier: 10
    Guild Character: j
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Tower Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.


Version history[ | ]

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch notes) Liantra and Bazur replaced Carnage as the new bosses of Tower Map
2.4.0
  • Added to the game.
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