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Primordial Blocks MapMap Level: 72
Map Tier: 7
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Torture Chamber Map (Original) inventory icon
Acquisition
Area level: 72
DROP DISABLED
Vendor Prices
Normal3x Chaos Orb
Magic4x Chaos Orb
Rare5x Chaos Orb
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapTier7_1
Primordial Blocks
Map area
No Waypoint
IdMapTier7_1
Act11
Area level72
BossesHigh Lithomancer
Area type tagsdungeon, temple
Tagsmap, cannot_be_twinned, einharmaps
Maps loading screen

Other versions

  • Primordial Blocks Map (Metamorph) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Primordial Blocks Map (Blight) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Primordial Blocks Map (Legion) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Primordial Blocks Map (Synthesis) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Primordial Blocks Map (Betrayal) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 82
    Map Tier: 15
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Primordial Blocks Map (Ritual) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 70
    Map Tier: 3
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Primordial Blocks Map (Heist) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 70
    Map Tier: 3
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Primordial Blocks Map (Harvest) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 75
    Map Tier: 8
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Primordial Blocks Map (Delirium) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Torture Chamber Map (War for the Atlas) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Torture Chamber Map (Atlas of Worlds) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 78
    Map Tier: 11
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (Atlas of Worlds) inventory icon
    , a legacy variant that was introduced in Atlas of Worlds.
  • Torture Chamber Map (The Awakening) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 74
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • (Not in patch note) Primeval Hideout can now be obtained from the Primordial Blocks Map.
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Atlas of Worlds map series is introduced.
2.1.0
  • Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die.
2.0.0
  • The Awakening map series is introduced.
1.1.3
  • Fixed an issue with Torture Chamber boss room's exit teleporter not disabling once the boss had been engaged.
1.0.5
  • Fixed an issue where you were unable to leave the Torture Chambers boss room.
1.0.4
  • Modified the Torture Chamber boss room with several changes. The exit is disabled during the boss fight. A pillar has been added close to exit, to better signal that the beam attack can be interrupted by breaking line of sight.
1.0.3
  • Shock and Horror, the boss of the Torture Chamber, has had her Arc inventory iconArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Lightning Ailments
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon
    Arc inventory icon
    skill replaced with a new skill.
1.0.0
0.10.0
  • Start of open beta, the old map items are destroyed. Introduction of the original map series.
0.9.11
  • Added 45 Map areas, each with its own boss
  • (Not in patch note) Torture Chamber map is introduced to the game.
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