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Primordial Blocks Map (Atlas of Worlds)

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Primordial Blocks MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Torture Chamber Map (Atlas of Worlds) inventory icon.png
Acquisition
Level: 78
DROP DISABLED
Purchase Costs
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
1x Orb of Chance
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasTortureChamber
Primordial Blocks
Map area
No Waypoint
IdMapAtlasTortureChamber
Act11
Area level78
Area type tagsdungeon, temple
Tagsmap, cannot_be_twinned, einharmaps
The Shaper: Who is the true criminal, the one behind bars, or the one who tortures him?
Maps loading screen.png

This map is based on the Prison zones in Act 1.

Map Type: Indoors

Torture Chamber Map example layout

Boss Arena

The arena is a large chamber with four columns in the middle and small bodies of water in the corners. There's often an additional pack of monsters along with the usual magic monsters. Entrance seals when the boss is engaged.

Boss

Shock and Horror, a unique Sea Witch with the following abilities:

  • Casts Lightning Beam.
  • Casts Spark.
  • Summons 5 Lightning Warp totems.
  • Summons Spawns in the corners of the arena.
  • Has Wrath aura.

Strategy

Shock and Horror is one of the most notorious map bosses due to her signature lightning beam attack, which is estimated to deal upwards of 4000 lightning damage per second as damage over time. To stop the beam you will need to put one of the four pillars in the room between yourself and the boss, at which point the beam will stop and enter a 20 second cooldown. Topaz FlaskTopaz FlaskLasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
s and fast movement skills are recommended.

Less famous but comparably dangerous are the Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Radius: 16
Mana Cost: (9-26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(20-39)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
totems, which deal great damage, create shocked ground on arrival, have a tendency to all strike at once, and are quickly recast by Shock and Horror if destroyed. They disappear when Shock and Horror dies. Shock and Horror will occasionally summon spawn from the corners of the room, which generally do little damage. The spawn do grant flask charges so you can hang back and use these to refill if you are short.

Shock and Horror does also cast SparkSparkSpell, Projectile, Duration, Lightning
Mana Cost: (5-21)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-63) to (20-1198) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
but the damage is negligible.

Vendor

  • Produced by three Shaped Primordial Pool MapsShaped Primordial Pool MapMap Level: 77
    Map Tier: 10
    Guild Character: i
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
  • Three Module Error: Item link: No results found for search parameter "Torture Chamber Map (Atlas of Worlds)". yield one Residence MapResidence MapMap Level: 79
    Map Tier: 12
    Guild Character: (
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    .

Unique versions

ItemLvl.
Oba's Cursed TroveOba's Cursed Trove
Primordial Blocks Map
Map Level: 78
Map Tier: 11
Guild Character: #
Item Quantity: +40%
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time
"Here the soil is more deadly than any swing of the axe."
- Oba of the Karui, Conqueror of Corruption.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1

Divination cards

The following divination cards can drop in this area:

  • The AvengerThe Avenger12Mjölner
    Corrupted
    Justice comes swift
    Equal to the crime
    Revenge is a gift
    Life for a life
    Eye for an eye
  • The Encroaching DarknessThe Encroaching Darkness8Map
    Corrupted
    No matter where your dreams take you, Nightmare follows close behind.
  • The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."
  • The StormcallerThe Stormcaller4Agnerod StaffIf you beckon the
    Lord of Lightning,
    do not be surprised
    when you are struck.
  • The SummonerThe Summoner6Superior Minion Gem
    Quality: +20%
    To own a piece of the Nightmare, you must first belong to the Nightmare.
  • The TrialThe Trial7Map
    Map Tier: 15
    Corrupted
    You cannot journey to new lands until you have the courage to leave the safety of home.
  • The WretchedThe Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.

Other versions

  • Primordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Primordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Primordial Blocks MapPrimordial Blocks MapMap Level: 82
    Map Tier: 15
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Primordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Primordial Blocks MapPrimordial Blocks MapMap Level: 74
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Primordial Blocks MapPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.


Version history

Version Changes
3.5.0
  • The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.1.0
  • Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die.
1.1.3
  • Fixed an issue with Torture ChamberPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    boss room's exit teleporter not disabling once the boss had been engaged.
1.0.5
  • Fixed an issue where you were unable to leave the Torture ChamberPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    's boss room.
1.0.4
  • Modified the Torture ChamberPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    boss room with several changes. The exit is disabled during the boss fight. A pillar has been added close to exit, to better signal that the beam attack can be interrupted by breaking line of sight.
1.0.3
  • Shock and Horror, the boss of the Torture ChamberPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , has had her ArcArcSpell, Chaining, Lightning
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Shock
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon.png
    skill replaced with a new skill.
1.0.0
  • The Shock and Horror boss in the Torture Chamber mapPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    has been revamped.