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Primordial Blocks MapMap Level: 78
Map Tier: 11
Guild Character: Ÿ
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Torture Chamber Map (Atlas of Worlds) inventory icon
Acquisition
Area level: 78
DROP DISABLED
Vendor Prices
Normal5x Orb of Alchemy
Magic5x Orb of Alchemy
1x Orb of Chance
Rare6x Orb of Alchemy
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapAtlasTortureChamber
Primordial Blocks
Map area
No Waypoint
IdMapAtlasTortureChamber
Act11
Area level78
BossesHigh Lithomancer
Area type tagsdungeon, temple
Tagsmap, cannot_be_twinned, einharmaps
The Shaper: Who is the true criminal, the one behind bars, or the one who tortures him?
Maps loading screen

Torture Chamber map is based on the Prison zones in Act 1.

Map Type: Indoors

Torture Chamber Map example layout

Torture Chamber Map example layout

Boss Arena[ | ]

The arena is a large chamber with four columns in the middle and small bodies of water in the corners. There's often an additional pack of monsters along with the usual magic monsters. Entrance seals when the boss is engaged.

Boss[ | ]

Shock and Horror, a unique Sea Witch with the following abilities:

  • Casts Lightning Beam.
  • Casts Spark.
  • Summons 5 Lightning Warp totems.
  • Summons Spawns in the corners of the arena.
  • Has Wrath aura.

Strategy[ | ]

Shock and Horror is one of the most notorious map bosses due to her signature lightning beam attack, which is estimated to deal upwards of 4000 lightning damage per second as damage over time. To stop the beam you will need to put one of the four pillars in the room between yourself and the boss, at which point the beam will stop and enter a 20 second cooldown. Topaz Flask inventory iconTopaz FlaskTopaz FlaskLasts 5.00 Seconds
Consumes 20 of 50 Charges on use
+50% to Lightning Resistance
20% less Lightning Damage taken
Requires Level 18Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Topaz Flask inventory icon
s and fast movement skills are recommended.

Less famous but comparably dangerous are the Lightning Warp inventory iconLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed1% increased Area of Effect1% increased Duration
3% increased Damage
0.5% less Duration
Deals (1-37) to (19-707) Lightning Damage
(30-49)% reduced Duration
Can queue up to 50 uses
+(0-4) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon
Lightning Warp inventory icon
totems, which deal great damage, create shocked ground on arrival, have a tendency to all strike at once, and are quickly recast by Shock and Horror if destroyed. They disappear when Shock and Horror dies. Shock and Horror will occasionally summon spawn from the corners of the room, which generally do little damage. The spawn do grant flask charges so you can hang back and use these to refill if you are short.

Shock and Horror does also cast Spark inventory iconSparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 125%
Projectile Speed: 560
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedProjectiles Pierce 0.1 additional TargetsFires 0.1 additional Projectiles2% of Lightning Damage Converted to Chaos DamageDeals (2-29) to (70-1326) Lightning Damage
Base duration is 2 seconds
Fires (4-6) additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon
Spark inventory icon
but the damage is negligible.

Vendor[ | ]

  • Produced by three Shaped Primordial Pool Map (Atlas of Worlds) inventory iconShaped Primordial Pool MapsShaped Primordial Pool MapMap Level: 77
    Map Tier: 10
    Guild Character: i
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Shaped Primordial Pool Map (Atlas of Worlds) inventory icon
  • Three Torture Chamber Map (Atlas of Worlds) inventory iconTorture Chamber MapsPrimordial Blocks MapMap Level: 78
    Map Tier: 11
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (Atlas of Worlds) inventory icon
    yield one Residence Map (Atlas of Worlds) inventory iconResidence MapResidence MapMap Level: 79
    Map Tier: 12
    Guild Character: (
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Residence Map (Atlas of Worlds) inventory icon
    .

Unique versions

ItemLvl.
Oba's Cursed Trove inventory iconOba's Cursed TroveOba's Cursed Trove
Primordial Blocks Map
Map Level: 78
Map Tier: 11
Guild Character: #
Item Quantity: +40%
Area has patches of desecrated ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 10 (Hidden)
(40-50)% more Monster Life
(30-40)% increased Monster Damage
Area becomes fatal after some time
"Here the soil is more deadly than any swing of the axe."
- Oba of the Karui, Conqueror of Corruption.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Oba's Cursed Trove inventory icon
1

Divination cards[ | ]

The following divination cards can drop in this area:

Other versions

  • Primordial Blocks Map (Metamorph) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Metamorph) inventory icon
    , a legacy variant that was introduced in Metamorph.
  • Primordial Blocks Map (Blight) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Blight) inventory icon
    , a legacy variant that was introduced in Blight.
  • Primordial Blocks Map (Legion) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Legion) inventory icon
    , a legacy variant that was introduced in Legion.
  • Primordial Blocks Map (Synthesis) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 81
    Map Tier: 14
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Synthesis) inventory icon
    , a legacy variant that was introduced in Synthesis.
  • Primordial Blocks Map (Betrayal) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 82
    Map Tier: 15
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Betrayal) inventory icon
    , a legacy variant that was introduced in Betrayal.
  • Primordial Blocks Map (Ritual) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 70
    Map Tier: 3
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Ritual) inventory icon
    , the current drop enabled variant that was introduced in Ritual.
  • Primordial Blocks Map (Heist) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 70
    Map Tier: 3
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Heist) inventory icon
    , a legacy variant that was introduced in Heist.
  • Primordial Blocks Map (Harvest) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 75
    Map Tier: 8
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Harvest) inventory icon
    , a legacy variant that was introduced in Harvest.
  • Primordial Blocks Map (Delirium) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Who is the true criminal, the one behind bars, or the one who tortures him?Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Primordial Blocks Map (Delirium) inventory icon
    , a legacy variant that was introduced in Delirium.
  • Torture Chamber Map (War for the Atlas) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 79
    Map Tier: 12
    Guild Character: â
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (War for the Atlas) inventory icon
    , a legacy variant that was introduced in War for the Atlas.
  • Torture Chamber Map (Original) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 72
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (Original) inventory icon
    , the original variant.
  • Torture Chamber Map (The Awakening) inventory iconPrimordial Blocks MapPrimordial Blocks MapMap Level: 74
    Map Tier: 7
    Guild Character: Ÿ
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    Torture Chamber Map (The Awakening) inventory icon
    , a legacy variant that was introduced in The Awakening.


Version history[ | ]

Version Changes
3.13.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
  • (Not in patch note) Primeval Hideout can now be obtained from the Primordial Blocks Map.
3.12.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks.
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Atlas of Worlds map series is introduced.
2.1.0
  • Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die.
2.0.0
  • The Awakening map series is introduced.
1.1.3
  • Fixed an issue with Torture Chamber boss room's exit teleporter not disabling once the boss had been engaged.
1.0.5
  • Fixed an issue where you were unable to leave the Torture Chambers boss room.
1.0.4
  • Modified the Torture Chamber boss room with several changes. The exit is disabled during the boss fight. A pillar has been added close to exit, to better signal that the beam attack can be interrupted by breaking line of sight.
1.0.3
  • Shock and Horror, the boss of the Torture Chamber, has had her Arc inventory iconArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 80%
    Requires Level 12An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% chance to Shock enemies1% increased Chaining range0.5% increased Damage for each time this Skill has Chained1% reduced Enemy Stun ThresholdDeals (6-133) to (33-754) Lightning Damage
    10% chance to Shock enemies
    Chains +(4-7) Times
    (10-29)% increased Effect of Lightning Ailments
    15% more Damage for each remaining Chain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arc skill icon
    Arc inventory icon
    skill replaced with a new skill.
1.0.0
0.10.0
  • Start of open beta, the old map items are destroyed. Introduction of the original map series.
0.9.11
  • Added 45 Map areas, each with its own boss
  • (Not in patch note) Torture Chamber map is introduced to the game.
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