upgraded_from_disabled=true if they are not eligible for the system.
Tormented Spirits are the spirits of tormented criminals that yield their ill-gotten gains when slain. Eager to protect their trove, these spirits flee when encountered and imbue nearby monsters with dangerous powers, which improves their item drops. It's also possible for spirits to possess rare and unique enemies, greatly increasing their threat (and value) to treasure-seeking exiles.
The various spirits have differing modifiers that they themselves possess as a spirit, in addition to effects that they bestow on normal and magic monsters that they touch, as well as a powerful modifier that they grant to any rare or unique mobs that they possess (a single monster can be possessed by more than one spirit). Any mob that is bestowed or possessed by a spirit gains a modifier (Spirit's Touch/Grip) based on the spirit that bestowed them, in addition to some slight increase to movement, attack and cast speeds, as well as significantly increased IIQ and IIR. Modifiers are shown in green.
If a tormented spirit is killed, it is guaranteed to drop one rare item. If a rare monster is possessed, at least two rare items are guaranteed to drop, and if a unique monster is possessed, at least three rare items are guaranteed to drop. A Tormented Spirit that is not killed and does not find a monster to possess will eventually break its bonds and vanish, leaving no items. Spirits that do possess a monster will not vanish.
|Tormented Spirit||Spirit Modifiers||Spirit's Touch||Spirit's Grip|
|Shavronne||N/A||N/A||Cast Storm Call and Storm Bearers.|
|Arsonist||Periodically fires a series of three novas that deal fire damage||Gains extra fire damage and fire resistance.||Monster gains ability to cast a large firestorm that leaves burning ground over a wide area|
|Aurora Cultist||Leaves ice trail akin to Arctic Armor||Monsters deal additional cold damage||Casts Vaal Cold Snap|
|Betrayer||Guaranteed veiled rare on death|
|Blasphemer||Hexfont||Random curse on hit||Random curse on hit, enemies can have 2 curses|
|Cannibal||Devours a nearby corpse to heal||Gains Corpse Devouring||Gains Corpse Devouring; periodically summons Cannibal's Devoted as adds (Cannibal from act 1)|
|Charlatan||Has Physical Degen Aura. Has Allies regenerate life aura.||All affected monsters apply a physical bleed effect on hit. Status icon is the same as the puncture icon||Causes puncture on hit. Summons Purged Fluids. (Mini Blood Elemental from Lunaris 3)|
|Cutthroat||Has 'Allies Deal Substantial Extra Physical Damage' aura||Monsters gain increased Attack, Cast and Movement speed||Gained 'Allies Deal Substantial Extra Physical Damage' and 'Allies Move and Attack Faster' auras|
|Embezzler||Embezzler Aura: Enemies recover Life, Mana and Energy Shield 50% slower. Summons Embezzler's Offers (Aurate Warriors) and Embezzler's Own (Aurate Archers)||Periodically summons Embezzler's Offers and Embezzler's Own.||Drops a large amount of currency orbs on death|
|Illegal Fisherman||Very rare||Nothing special seems to happen||Nothing special seems to happen|
|Forger||Monsters seem to respawn as apparitions (akin to Soul Conduit)||Monsters gain Spell Echo (multistrike pending test?)||Periodically summons corpses and raises specters|
|Graverobber||Leaves sandstorms||Guaranteed league-specific unique on death|
|Martyr||Gains Frenzy Charges, Casts Detonate Dead||Explodes on Death dealing Fire damage.||Periodically summons Martyr's Devoted as adds (Alira's Martyr from Western Forest)|
|Mutilator||Casts a Spectral Throw?||Spawns Animated Weapon on death||Casts Vaal Spectral Throw|
|Necromancer||Summons Raging Spirits||Summons skeleton warrior on death||Summons several skeleton warriors|
|Poisoner||Leaves a trail of chaos damage similar to Arctic Armor||Monsters Poison on hit, similar to the map mod||Periodically releases a large nova of peircing bolts that do chaos damage|
|Rogue||Increased movement speed, reduced Character Size||Quick, 20% reduced Character Size, 33% chance to Dodge Attacks||Quick, 20% reduced Character Size, 33% chance to Dodge Attacks, 33% chance to Dodge Spell Damage|
|Seditionist||N/A||Summons Tornadoes. Monster Gain "Silence curses" on hit||Guaranteed magic or rare map upon death. Drops around 10-15 scrolls (portal/wisdom)|
|Smuggler||Has 'Allies have increased energy shield' aura||N/A||Guaranteed unique on death|
|Spy||Leaves smoke cloud trail||Gains Blind on hit||Releases smoke clouds over a large area|
|Storm Cultist||Has a small "Enemies are Shocked" aura around the ghost, resists lightning||Grants lightning resistance||Spawns areas of shocking ground nearby?|
|Thief||Enemies cannot leech from you.||Life and mana leech||Ends active potion effects and removes mana on hit. Increased jewelry drops|
|Thug||Grants increased life and character size.||Grants increased life and character size.||Grants increased life, character size, and area of effect.|
|Vaal Cultist||Summons Vaal Constructs||Additional elemental damage.||Randomly uses Vaal skills. Chance to drop a Vaal Fragment or Gem on death.|
|Warlord||Casts Warlords Mark||Reduced Physical Damage taken||Generates Endurance charges. Seems to grant endurance charges to allies as well.|
- Chris (November 27, 2014). "Content Updated 1.3.0". Official Path of Exile Forums. Retrieved November 27, 2014.
- Verbal confirmation from Chris Wilson on the nl_Kripp twitch stream, April 21, 2015.
- Mark_GGG (October 11, 2015). "Not a bug Hammerstorm bug". Official Path of Exile Forums. Retrieved October 14, 2015.