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Thicket Map

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Thicket MapMap Level: 69
Map Tier: 2
Guild Character: B
Little light enters.
No life escapes.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Thicket Map (Legion) inventory icon.png
Acquisition
Level: 68
Purchase Costs
Normal4x Orb of Chance
Magic5x Orb of Chance
Rare6x Orb of Chance
Unique10x Chaos Orb
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Thicket
Map area
No Waypoint
IdMapWorldsThicket
Act11
Area level73
Area type tagsforest
Tagsindoors_area, map, einharmaps, thicket_area
The Shaper: Little light enters. No life escapes.
Little light enters. No life escapes.
Maps loading screen.png

Thicket Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

ItemLvl.
The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
1
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: 43Requires Level 70, 95 Int(12-16)% increased Spell Damage70
Two-Toned BootsTwo-Toned BootsEvasion: 126
Energy Shield: 24
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
3Haunted Mansion MapHaunted Mansion MapMap Level: 68
Map Tier: 1
Guild Character: k
Forlorn and sorrowful, this once opulent ruin conceals the sins of a fallen line.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientGeneral
Notes
Ashen Wood MapAshen Wood MapMap Level: 70
Map Tier: 3
Guild Character: K
Desperately reaching skyward
and digging downwards.
Sustenance is an
eternal struggle.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Thicket MapThicket MapMap Level: 69
Map Tier: 2
Guild Character: B
Little light enters.
No life escapes.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.
Pier MapPier MapMap Level: 70
Map Tier: 3
Guild Character: z
Man's reach extends into
the ocean, clawing at
its infinite depths.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Thicket MapThicket MapMap Level: 69
Map Tier: 2
Guild Character: B
Little light enters.
No life escapes.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Lower tier map upgrades randomly into a directly connected higher tier map.

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.