The Wretched
The Wretched6BeltNecromancers, believe me, are more terrifying than their thralls.Acquisition
Level: 1
Bone Crypt Map • Cells Map • Cursed Crypt Map • The Coward's Trial • Dungeon Map • Necropolis Map • Overgrown Ruin Map • Acton's Nightmare • Forge of the Phoenix Map • Primordial Blocks Map • Tower MapSell Price
1x Scroll FragmentMiscellaneous
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardTheWretched
The Wretched is a divination card. A set of six can be exchanged for a random unique belt.
Contents
Item acquisition
Area restrictions
This item can be acquired in the following areas:
- Acton's Nightmare
- Bone Crypt
- Cells
- Cursed Crypt
- Dungeon
- Forge of the Phoenix
- Necropolis
- Overgrown Ruin
- Primordial Blocks
- The Coward's Trial
- Tower
Legacy area restrictions
This item can be acquired in the following areas:
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | ![]() ![]() ![]() ![]() | random divination card | Automatic |
1 | ![]() Shift click to unstack. ![]() | random divination card | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() Cloth BeltRequires Level 37(15-25)% increased Stun and Block Recovery(30-40)% increased Trap Damage 20% increased Mana Regeneration Rate +(20-30)% to Fire Resistance 80% reduced Trap Duration 25% increased Light RadiusThe sun's fury, trapped in pillars of blazing light, Explodes from its cage. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 43+(25-40) to maximum Life+(30-40) to Dexterity +(300-500) to Evasion Rating (10-15)% increased Duration of Elemental Ailments on Enemies Enemies Ignited by you have (10-15)% of Physical Damage they deal converted to Fire Enemies Shocked by you have (10-15)% of Physical Damage they deal converted to LightningTeach a man to burn, and you'll be warm for the rest of his life. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Cloth BeltRequires Level 45(15-25)% increased Stun and Block Recovery+(60-80) to maximum Life +15% to all Elemental Resistances (20-30)% increased Mana Recovery from Flasks (30-20)% reduced Flask Effect Duration Gain Soul Eater during any Flask Effect Lose Souls gained from Soul Eater when you use a Flask"They say a draught of fine spirits will ward off the elements and promote a longer, merrier life. I have found this to be true on all counts." - Zerphi of the Vaal ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Strength Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Corrupted Soul"Curious. The test spike penetrated the subject's flesh, but the chest wound was not as deep as expected. There is something here..." ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Chain BeltRequires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20-30)% increased Rarity of Fish Caught"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I brought it to [RESTRICTED]. It makes no sense!" - Researcher Graven ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Chain BeltRequires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks 100% increased Shock Duration on you Shocks you cause are reflected back to you 60% increased Damage while Shocked 15% increased Movement Speed while Shocked"Our genius will pave the way forward. May all who are worthy be improved!" - Inquisitor Maligaro ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield Immortal AmbitionVaal bloodpriests were among the earliest intellectuals on record. It was they who found that a newly freed soul would desperately cling to any other source of life. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence 10% increased Damage +(20-30) to maximum Energy Shield 20% increased maximum Energy Shield 50% increased Energy Shield Recharge RateAt knifepoint, a moment's hesitation means death. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack HitsA large enough debt turns even a friend into an enemy, and the Perandus family had more debtors than anyone. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Studded BeltRequires Level 16(20-30)% increased Stun Duration on Enemies+(40-50) to Strength (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 StrengthFew men cast a longer shadow than the Great Meginord of the North. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Studded BeltRequires Level 32(20-30)% increased Stun Duration on Enemies+(20-40) to Strength (30-40)% more Maximum Physical Attack Damage (40-30)% less Minimum Physical Attack Damage Adds 1 to (15-20) Physical Damage to Attacks +(80-100) to maximum Life Gain 50 Life when you Stun an EnemyAll creatures have the potential for greatness or unequivocal failure. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield +(45-55) to maximum Mana Chill Effect and Freeze Duration on you are based on 100% of Energy Shield (20-25)% increased Elemental Damage with Attack Skills per Power Charge 0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 50+(25-40) to maximum Life+(75-100) to maximum Life Regenerate (66.7-75) Life per second Regenerate (8-10) Mana per second -(25-15)% to all Elemental Resistances -(50-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked"She begged the Earth to spare her Son; Out of love the Earth agreed. To the other Elements she did not speak And out of spite They plotted." - Berek and the Untamed ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 52+(25-35) to Strength+(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced GuardThe burden falls heaviest not on those that died, but on those that did not. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Cloth BeltRequires Level 48(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (15-25)% increased Flask Charges gained (10-20)% increased Flask Charges used (10-20)% increased Flask Effect Duration Life Flasks gain 1 Charge every 3 seconds 100% of Life Recovery from Flasks is applied to nearby Allies instead of You"This will help with the pain. One for you... and one for me." - Doctor 'Shaky Hands' Opden ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 52+(25-35) to Strength+(70-85) to maximum Life +(20-40)% to Fire Resistance +(20-40)% to Cold Resistance 1% of Attack Damage Leeched as Life against Chilled Enemies Ignites you inflict with Attacks deal Damage 35% faster Deal no Physical DamageWith her cold resolve And burning sacrifice The Eternal twins arose. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Vanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating(4-8)% increased maximum Life +(20-40)% to Cold Resistance 1% increased Attack Damage per 200 of the lowest of Armour and Evasion Rating (14-20)% chance to gain Fortify when you Stun an Enemy with Melee Damage You have Onslaught while you have Fortify"Some blows must be evaded. Some blows must be endured. The trick is to tell them apart." - Daresso, the Sword King ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 8+(25-40) to maximum Life+(20-30) to Strength +(20-30) to Intelligence +(10-20)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 0.4% of Physical Attack Damage Leeched as ManaThey say a lifetime of wisdom is carried in every skin the great beasts shed. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Chain BeltRequires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating +(75-80) to maximum Energy Shield +(10-15)% to all Elemental Resistances You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attack Hits while Phasing 10% increased Movement Speed while PhasingA single step forward Snap free from the prison Reborn into freedom eternal ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Rustic SashRequires Level 11(12-24)% increased Global Physical DamageAdds 5 to 10 Physical Damage to Attacks +(20-40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask EffectOur forefathers danced and drank and ate their fill and did not honour the First Ones for their gifts. So the First Ones filled the sky with fire. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks apply to your Raised Zombies and Spectres"The power of rebirth rivals that of immortality." - Icius Perandus, Antiquities Collection, Item 3 ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack SkillsNothing is as vivid as the rage of battle ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Rustic SashRequires Level 11(12-24)% increased Global Physical Damage+(20-30)% to Cold Resistance 20% increased Projectile Damage 30% reduced Flask Charges gained 60% increased Flask Effect Duration Deals 50 Chaos Damage per second to nearby EnemiesAfter the Great Fire, the land lay barren and our forefathers grew weak. Mother Gull took pity on them and gave them grain and water. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 8+(25-40) to maximum Life+(60-80) to maximum Life You have Culling Strike against Cursed Enemies (20-28) Life gained for each Cursed Enemy hit by your Attacks (10-14) Mana gained for each Cursed Enemy hit by your Attacks Take (100-200) Physical Damage when you use a Movement Skill You have no Armour or Maximum Energy ShieldWhat started as a desire to feed became a desire to learn... ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 20+(25-35) to Strength(15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are IntimidatedIn battle, virtue matters not. Only victory. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Heavy BeltRequires Level 8+(25-35) to Strength+25 to Strength Adds 5 to 15 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rateKaom's strength was rivaled only by the great Meginord of the north. ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
![]() Leather BeltRequires Level 40+(25-40) to maximum Life+(40-55) to Strength +(40-55) to Dexterity +(50-60) to maximum Life (20-30)% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its Modifiers for 20 seconds"A man's soul rules from a cavern of bone, learns and judges through flesh-born windows. The heart is meat. The head is where the Man is." - Lavianga, Advisor to Kaom ![]() | 6 | ![]() ![]() ![]() ![]() | random Belt | Automatic |
Supporter attribution
The Wretched was created by supporter Rhaegar_G.
Version history
Version | Changes |
---|---|
2.5.1 |
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