Consider helping out in updating the wiki for 3.4.0 - see Path_of_Exile_Wiki:To-do_list/3.4.0

Various people have reported issues with the ads on here. Make sure to report those advertisements

The Vinktar Square (War for the Atlas)

From Path of Exile Wiki
Jump to: navigation, search
The Vinktar Square
Courtyard Map
Map Level: 77
Map Tier: 8
Guild Character: ²
Item Quantity: (+100%-+150%)
Item Rarity: (+100%-+150%)
Monster Pack Size: (+30%-+50%)
20% more Monster Life
Monsters cannot be Shocked
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
Monster Level: 77
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The Vinktar Square inventory icon.png
Purchase Costs
Unique10x Chaos Orb
Sell Price
14x Alchemy Shard
Miscellaneous
Item class: Maps
The Vinktar Square
Map area, Unique Map area
No Waypoint
IdMapWorldsCourtyardUnique
Act11
Area level75
Area type tagsforest, swamp, urban
Tagsunique_map, map, limited_tempests, area_with_water
To the east,

it cannot be seen. To the west, it cannot be touched. To the south, it cannot be remembered. And to the north,

it cannot be contained.
Maps loading screen.png

The Vinktar Square is a unique Courtyard MapCourtyard MapMap Level: 75
Map Tier: 8
Guild Character: 4
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.

Bosses

The shape of the map is a large square. In each corner, there is a guardian boss of a cardinal direction. After all four guardians are killed, a gate in the center of the map will open. The gate leads to a room with the final boss, the Avatar of Thunder.

Boss name
Guardian of the North
Guardian of the East
Guardian of the South
Guardian of the West
Avatar of Thunder

Items found in this area

ItemLvl.
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
The Iron BardThe Iron Bard9Trash to TreasureDo the simple words used
alone cause men to cheer?
One hundred others might
just as soon make a jeer.
Perchance it was the turn
of the tone in this bit.
See how their hearts shone once,
by my song, they were lit.
1

Item acquisition
Questionmark.png

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredient
1Agnerod NorthAgnerod North
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
1Agnerod EastAgnerod East
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
100% increased Shock Duration on Enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
1Agnerod SouthAgnerod South
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+5% to maximum Lightning Resistance
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
1Agnerod WestAgnerod West
Imperial Staff
Staff
Quality: +20%
Physical Damage: 58.8176.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Lightning Gems
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.

Legacy variants

The Vinktar Square has a legacy variant.

Version Discontinued Base Item Modifiers
3.1.0 Courtyard MapCourtyard MapMap Level: 77
Map Tier: 10
Guild Character: ~
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
N/A
2.4.0 Courtyard MapCourtyard MapMap Level: 80
Map Tier: 13
Guild Character: ~
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
N/A

Other versions

  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 80
    Map Tier: 13
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    20% more Monster Life
    Monsters cannot be Shocked
    30% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 10
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    20% more Monster Life
    Monsters cannot be Shocked
    30% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.

Version history

Version Changes
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.2
  • Fixed a bug where The Vinktar Square map item had no sell value.
2.4.0
  • Atlas of worlds version Courtyard MapCourtyard MapMap Level: 77
    Map Tier: 10
    Guild Character: ~
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    replaced the old one
2.1.1d
  • Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
2.1.0
  • Initial version Courtyard MapCourtyard MapMap Level: 80
    Map Tier: 13
    Guild Character: ~
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    introduced to the game.