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The Vinktar Square

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The Vinktar SquareThe Vinktar Square
Courtyard Map
Map Level: 77
Map Tier: 6
Guild Character: ²
Item Quantity: (+100%-+150%)
Item Rarity: (+100%-+150%)
Monster Pack Size: (+30%-+50%)
Monster Level: 77
20% more Monster Life
Monsters cannot be Shocked
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Damage as Lightning
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
is the main page for the map.


It may also refer to the following pages:

  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 6
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    Monster Level: 77
    20% more Monster Life
    Monsters cannot be Shocked
    20% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 8
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    Monster Level: 77
    20% more Monster Life
    Monsters cannot be Shocked
    20% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 10
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    20% more Monster Life
    Monsters cannot be Shocked
    30% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 77
    Map Tier: 8
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    Monster Level: 77
    20% more Monster Life
    Monsters cannot be Shocked
    20% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • The Vinktar SquareThe Vinktar Square
    Courtyard Map
    Map Level: 80
    Map Tier: 13
    Guild Character: ²
    Item Quantity: (+100%-+150%)
    Item Rarity: (+100%-+150%)
    Monster Pack Size: (+30%-+50%)
    20% more Monster Life
    Monsters cannot be Shocked
    30% increased Monster Damage
    +35% Monster Lightning Resistance
    Monsters deal 35% extra Damage as Lightning
    To the east,
    it cannot be seen.
    To the west,
    it cannot be touched.
    To the south,
    it cannot be remembered.
    And to the north,
    it cannot be contained.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.

Version history

Version Changes
3.9.2b
  • The Map Tier of The Vinktar Square unique map is now determined by the minimum item level of the Agnerod stavesAgnerod East
    Imperial Staff
    Staff
    Quality: +20%
    Physical Damage: 58.8176.4
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.15
    Weapon Range: 13
    Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of all Lightning Spell Skill Gems
    +(80-120) to Intelligence
    (30-50)% increased Lightning Damage
    100% increased Shock Duration on Enemies
    40% increased Strength Requirement
    Damage Penetrates 20% Lightning Resistance
    One for each corner of the great Vinktar Square.
    used in the vendor recipe.
  • (Not in patch notes) The Vinktar Square now has T15, T13, T11, T8 and T4 variants
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.2
  • Fixed a bug where The Vinktar Square map item had no sell value.
2.4.0
  • Atlas of worlds version Courtyard MapCourtyard MapMap Level: 77
    Map Tier: 10
    Guild Character: ~
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    replaced the old one
2.2.0
  • Fixed a rare bug where the boss room in the Vinktar Square wasn't accessible.
2.1.1d
  • Fixed a client crash related to Agnerax and Agnerix in The Vinktar Square.
2.1.0
  • Initial version (basemap: Courtyard MapCourtyard MapMap Level: 80
    Map Tier: 13
    Guild Character: ~
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    ) introduced to the game.