The Vigil
Crimson JewelLimited to: 1
Radius: Medium (1200)(10-15)% increased Armour
With at least 40 Strength in Radius, Vigilant Strike
Fortifies you and Nearby Allies for 12 secondsWhen Voll took the throne,
He swore to care for the empire with eyes open.
And so he looked to the salvation of his people,
Blind to the damnation in his hands.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

Unique | 8x Chaos Orb |
4x Alchemy Shard
3x Alteration ShardMiscellaneous
Item class: Jewel
The Vigil is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
. It is a threshold jewel that enhances
Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (222%-260%)Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:12342% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee Strike Range
Can't be EvadedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
Contents
Mechanics
This jewel triples the base duration of Fortify from 4 seconds to 12 seconds. Fortify duration is increased normally by Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (222%-260%)Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:12342% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee Strike Range
Can't be EvadedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.,
Fortify SupportFortify SupportAttack, Support, Melee
Icon: O
Mana Multiplier: 130%Requires Level 31Supports melee attack skills that are not triggered.Per 1% Quality:123Supported Skills deal 0.5% increased Attack DamageSupported Skills have 0.2% increased Fortify EffectHits from Supported Skills Overwhelm 0.25% of Physical Damage Reduction while you have FortifySupported Skills grant Fortify on Melee hit
Supported Skills deal (20-34)% more Melee Damage
Supported Skills have (15-34)% increased Fortify duration
Supported Skills deal (20-34)% more Damage with Ailments caused by Melee HitsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket., as well as by any other x% increased Fortify duration modifiers. The final duration of this fortify applies to nearby allies for the full duration. Fortify with a shorter duration will not override this effect. It is unknown if a stronger fortify with more x% increased effect of Fortify on You will override a fortify with more duration.
When using General's CryGeneral's CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cast Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate2% increased Warcry SpeedMirrage Warriors have 2% increased Movement SpeedBase duration is (4-4.9) seconds
Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
(0-38)% increased Warcry Speed
Supported Skills deal (45-30)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered
Attacks with Supported Skills count as Exerted
Supported Strike Skills cannot target additional EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with
Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (222%-260%)Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:12342% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee Strike Range
Can't be EvadedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., the summoned minions apply Fortify to the player and nearby allies. Using
The Writhing JarThe Writhing Jar
Hallowed Hybrid FlaskRecovers (120-168) Mana over 5.00 seconds
Recovers (435-609) Life over 5.00 seconds
Consumes (16-18) of 40 Charges on useRequires Level 60Instant Recovery
(75-65)% reduced Amount Recovered
2 Enemy Writhing Worms escape the Flask when used
Writhing Worms are destroyed when Hit
(20-10)% reduced Charges usedTo achieve godhood, they would cast off all that god has gifted us.
Mortality, compassion, even the sanctity of flesh.
- High Templar VollRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. with vigilant strike will give fortify outside of combat that lasts a long time.
Snapshot
The fortify buff Snapshots on use. This means you still gain the benefits of fortify after unequipping Vigilant StrikeVigilant StrikeAttack, Melee, Strike
Mana Cost: 6
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Attack Speed: 85% of Base
Effectiveness of Added Damage: (222%-260%)Requires Level 4Attacks enemies with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:12342% increased Fortify duration2% increased Area of Effect3% increased Cooldown Recovery Rate1% increased DamageDeals (222-260)% of Base Attack Damage
(75-170)% increased Fortify duration
Grants Fortify on Melee Hit
+(2-4) to Melee Strike Range
Can't be EvadedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and/or The Vigil. The simplest way to do this is by weapon swapping.
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
3 | ![]() ![]() ![]() ![]() ![]() as thoughts of those in his care bolster his resolve. ![]() | The Vigil | Manual |
4 | ![]() ![]() ![]() ![]() | random Jewel | Automatic |
10 | ![]() ![]() ![]() CorruptedSome powers are far too great even for the gods of old. ![]() | random corrupted Jewel | Automatic |
8 | ![]() ![]() ![]() Two-Implicit CorruptedDiscovery can lead to beauty, or it can lead to ruin. ![]() | random two-implicit corrupted item | Automatic |
4 | ![]() ![]() ![]() close your eyes, and pray to the gods for a pleasant surprise. ![]() | random item | Automatic |
Legacy variants
The Vigil has a legacy variant.
Version Discontinued | Modifiers |
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2.6.0
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Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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