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The Ship Graveyard Cave
area
No Waypoint
Id1_1_9a
Act1
Area level12
BossesStranglecharm
Area type tagsshore
Tagsindoors_area, ship_graveyard_area, cave_area
ConnectionsThe Ship Graveyard
A corpse's throat, exhaling death.
Act1 loading screen
The Ship Graveyard Cave area screenshot

The Ship Graveyard Cave is an optional area in Act 1. This area has no waypoint and is connected to The Ship Graveyard.

At the end of the tunnels is Stranglecharm and the corpse of the slave girl who stole the Allflame from Captain Fairgraves. When looted, she drops the quest item Allflame inventory iconAllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
Allflame inventory icon
.

Quests[ | ]

Monsters[ | ]

Native monsters in this area can resist cold, fire or chaos damage and deal physical and cold damage. They can apply the Temporal Chains inventory iconTemporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon
Temporal Chains inventory icon
curse.

Items found in this area

There are currently no items that have a drop table specific to this area.

Soundtrack[ | ]

Version history[ | ]

Version Changes
2.0.0
  • Zone levels changed from 13/40/59 to 12/45/58 due to 2.0 zone progression balancing.
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