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The Phrecia Outskirts

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The Phrecia Outskirts
area
No Waypoint
IdDescent1
Act1
Area level2
Tagsarea_with_water
ConnectionsThe Heart of Phrecia
Descent loading screen.png

Phrecia Outskirts is the starting area in the Descent league. This area is connected to Heart of Phrecia.

Monsters

Rewards

Templar Shadow Marauder Ranger Duelist Witch Scion
Provisions
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (155%-200%)
    Hits enemies, converting some of your physical damage to cold damage. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (155-200)% of Base Damage
    60% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    (10-29)% increased Effect of Chill
    +(2-4) to Melee range
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
  • Ice NovaIce NovaSpell, AoE, Cold
    Radius: 30
    Mana Cost: (8-23)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (18-518) to (26-762) Cold Damage
    Can expand from up to 2 Frostbolt Projectiles
    Adds (3-79) to (4-116) Cold Damage against Chilled Enemies
    20% less Area of Effect when Cast on Frostbolt
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Nova skill icon.png
  • Driftwood Sceptre (red socket)
  • Splintered Tower Shield (blue socket)
  • Ethereal KnivesEthereal KnivesSpell, Projectile, Physical
    Mana Cost: (5-20)
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Projectile Speed: 1300
    Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
    1% increased Projectile Speed
    Deals (7-633) to (10-949) Physical Damage
    Fires 9 additional Projectiles
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ethereal Knives skill icon.png
  • Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (8-20)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1% increased Fire Damage
    Trap lasts 4 seconds
    Base duration is 1.75 seconds
    Deals (11-644) to (17-966) Fire Damage
    Deals (32.5-1832.8) Base Fire Damage per second
    (4-201) to (5-302) added Fire Damage against Burning Enemies
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-8) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Mana Cost: (5-21)
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 150%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Per 1% Quality:
    2% increased Projectile Speed
    Deals (8-888) to (12-1332) Cold Damage
    Projectiles Pierce all Targets
    (0-19)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Freezing Pulse skill icon.png
  • Lightning TendrilsLightning TendrilsSpell, AoE, Lightning, Channelling
    Radius: 22
    Mana Cost: (1-5)
    Cast Time: 0.23 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 65%
    While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Per 1% Quality:
    1% increased Lightning Damage
    Deals (1-37) to (4-703) Lightning Damage
    Stronger Pulses deal 50% more Damage with Hits and Ailments
    Releases a Stronger Pulse every 4 Pulses
    +(0-7) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Tendrils skill icon.png
  • Glass Shank x2 (B-B-G, B-G-G)
  • Driftwood Wand x2 (B-B-B, B-B-G)
  • Heavy StrikeHeavy StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 85% of Base
    Effectiveness of Added Damage: (176%-222%)
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
    1% increased Stun Duration on enemies
    1% increased Damage
    Deals (176-222)% of Base Damage
    Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +(2-4) to Melee range
    20% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Heavy Strike skill icon.png
  • Ground SlamGround SlamAttack, AoE, Physical, Melee
    Radius: 35
    Mana Cost: 6
    Cast Time: 1.00 sec
    Attack Speed: 90% of Base
    Effectiveness of Added Damage: (95%-125%)
    The character slams the ground in front of them with a Staff, Axe, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies.Per 1% Quality:
    1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    Deals (95-125)% of Base Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon.png
  • Driftwood Club (red socket)
  • Splintered Tower Shield (red socket)
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Mana Cost: (6-10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-119)% of Base Damage
    Fires (4-8) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
  • Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
    Mana Cost: (5-8)
    Cast Time: 1.00 sec
    Effectiveness of Added Damage: (150%-184%)
    Projectile Speed: 3260
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Damage
    (30-49)% chance to Ignite enemies
    (30-68)% more Damage with Ignite
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
  • Crude Bow (2 linked green sockets)
  • CleaveCleaveAttack, AoE, Physical, Melee
    Radius: 20
    Mana Cost: 6
    Cast Time: 1.00 sec
    Attack Speed: 80% of Base
    Effectiveness of Added Damage: (125%-170%)
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (125-170)% of Base Damage
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    (2-75) to (3-113) Added Attack Physical Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Cleave skill icon.png
  • Dual StrikeDual StrikeAttack, Melee, Strike
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 70% of Base
    Effectiveness of Added Damage: (125%-170%)
    Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
    1% increased Critical Strike Chance
    +0.5% to Critical Strike Multiplier
    Deals (125-170)% of Base Damage
    (50-107)% increased Critical Strike Chance
    100% more Critical Strike Chance against Enemies that are on Full Life
    30% more Damage with Hits and Ailments against Enemies that are on Full Life
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dual Strike skill icon.png
  • Rusted Sword (red socket)
  • Rusted Sword (green socket)
  • FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6-25)
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 180%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (9-1095) to (14-1643) Fire Damage
    (20-39)% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
  • Raise ZombieRaise ZombieSpell, Minion
    Mana Cost: (10-38)
    Cast Time: 0.85 sec
    Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded.Per 1% Quality:
    1% increased Minion Maximum Life
    1% increased Minion Movement Speed
    Maximum (3-7) Raised Zombies
    Raised Zombies' Slam Attack has (0-76)% increased Cooldown Recovery Speed
    Minions have (0-38)% more Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Raise Zombie skill icon.png
  • Driftwood Wand (blue socket)
  • Twig Spirit Shield (blue socket)
  • Double StrikeDouble StrikeAttack, Melee, Strike, Physical
    Mana Cost: 5
    Cast Time: 1.00 sec
    Attack Speed: 80% of Base
    Effectiveness of Added Damage: (91%-112%)
    Performs two fast strikes with a melee weapon.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (91.3-112)% of Base Damage
    Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies
    25% chance to cause Bleeding
    +(0-2) to Melee range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Double Strike skill icon.png
  • Spectral ThrowSpectral ThrowAttack, Projectile
    Mana Cost: (7-9)
    Cast Time: 1.00 sec
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (80-100)% of Base DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
  • Corroded Blade (green socket)
  • Goathide Buckler (green socket)
Alluring Chest
Curious Chest

Items found in this area

There are currently no items that have a drop table specific to this area.

Version history

Version Changes
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