The Pale Court
The Pale CourtMap Level: 75Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.Acquisition
Level: 75Sell Price
1x Scroll FragmentMiscellaneous
Item class: Maps
The Pale Court is an end-game area where the battle with The Pale Council takes place.
- Eber's KeyEber's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaMouth of the Masses, whose greatness spreads by our breath and touch,
who feeds the starving with the starved, the strong with the weak.Can be used in the Templar Laboratory or a personal Map Device.
- Inya's KeyInya's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaThe Infinite Mind, unbound by the tethers of sanity,
whose thirst for knowledge is all-consuming,
whose every word stands our hair on end.Can be used in the Templar Laboratory or a personal Map Device.
- Yriel's KeyYriel's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaLord of the Wild, of the feral and frenzied,
of the uncivilized, the untamed, the untouched.Can be used in the Templar Laboratory or a personal Map Device.
- Volkuur's KeyVolkuur's KeyItem Quantity: +5%5% increased Quantity of Items found in this AreaShe of Many Bodies, whose very flesh unites all,
whose dark whispers draw forth our souls, unfettered.Can be used in the Templar Laboratory or a personal Map Device.
- Eber, the Plaguemaw
- Inya, the Unbearable Whispers
- Yriel, the Feral Lord
- Volkuur, the Unbreathing Queen
At the start of the fight, all the bosses will be invulnerable with a purple shield around them. Shortly upon entering the arena, a random boss will become vulnerable and begin attacking. At 75% health remaining, the initial boss will become invulnerable again, and a different boss will become vulnerable and attack. This process is repeated until each boss has 75% HP, when a similar process is repeated at 50%, and 25%.
As the bosses take more damage, they will summon their pets that you faced during the earlier prophecy stages. Drop Bears, Whispering Tomes, Undying Hero, etc. These are mostly for potion charges and are comparable to magic monsters.
For overall difficulty, each boss is slightly harder than the final step in the prophecy. This makes the fight fairly easy compared to regular Atziri.
During the final round as bosses begin to die, they don't typically drop loot. Only the last boss slain will, which also determines which unique council item the player will receive.
Once all four bosses have been slain, a town portal will open in the middle of the arena, allowing the player to exit. Re-entering from the hideout will however place the player in the initial starting room.
Items from bosses
One of the following unique items drops depending on the last boss slain
It is random and can't be controlled by the player.
- Eber's UnificationEber's Unification
Hubris CircletQuality: +20%
Energy Shield: (205-228)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill
+(50-80) to maximum Mana
(150-180)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak.
The air we breathe knows no such boundaries.
I exhale, and you inhale,
and inexorably we inch towards oneness. from Eber
- Inya's EpiphanyInya's Epiphany
Arcanist SlippersQuality: +20%
Energy Shield: 54Requires Level 61, 119 Int+(50-70) to maximum Life
25% increased Movement Speed
(5-8)% increased Intelligence
5% increased Damage per Power Charge
25% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power ChargesThough the path we walk is the same,
each journey is different. from Inya
- Yriel's Fostering from Yriel
- Volkuur's Guidance from Volkuur
Items found in this area
|The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."||1|
|Crown of the Pale KingCrown of the Pale King|
Regicide MaskQuality: +20%
Energy Shield: (75-89)Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
30% of Damage you Reflect to Enemies is gained as LifeA lightless world
a silent reign
two sightless eyes
feed on your pain.
|Left to FateLeft to Fate4Map|
Map Tier: 16
Unidentified CorruptedMany strive for greatness,
but it is challenge, unforseen,
that forges heroes.