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Hall of Grandmasters

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Hall of GrandmastersHall of Grandmasters
Promenade Map
Map Level: 73
Map Tier: 6
Guild Character: Ù
Contains the Immortalised Grandmasters
PvP damage scaling in effect
The grandest and greatest ever to fight,
Divine the champions stand tall.
But match their power, best their might,
And even the immortal may fall.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
is the main page for the map.


It may also refer to the following pages:

  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 73
    Map Tier: 6
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Legion.
  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 75
    Map Tier: 8
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 78
    Map Tier: 11
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in War for the Atlas.
  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 71
    Map Tier: 4
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in The Awakening.
  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 76
    Map Tier: 9
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.
  • Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 69
    Map Tier: 4
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , the original variant.