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The Fellshrine Ruins (Act 2)

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The Fellshrine Ruins
area
No Waypoint
Id1_2_15
Act2
Area level16
Area type tagssouthernforest
Tagsarea_with_water, einharbonerhoa
ConnectionsThe Crossroads
The Crypt Level 1
Vaal AreasCovered-up Hollow
The ground aches with desecration. The rain tastes of blight.
Act2 loading screen.png

The Fellshrine Ruins is an optional area in Act 2. This area does not have a waypoint and is connected to The Crossroads and The Crypt Level 1.

From the Crossroads in the northwest, the road splits into two paths that later rejoin and lead southeast to the Templars' abandoned church. Large walls divide the area into four sections, and to either side of the road are graveyards and ruined shrines.

Monsters

Items found in this area

There are currently no items that have a drop table specific to this area.

Lore

Plaque

The entrance to the crypt is in the church. Outside the church is a plaque reading:

On this day, the 2nd Sacrato of Verusi, 1334 IC, the Army
of Purity remembers its most devout and beloved
servent, Archbishop Geofri of Phrecia.

As spoken by Geofri:

Only will and truth can prevail
over the evil of our own kin.

- High Templar Voll, commander of the Army of Purity

If you ask Eramir about the Fellshrine he responds,

The Fellshrine is a shadow of what was once good in Wraeclast. That sigil etched into its stones? It's a Descry, from when the Templar truly stood for something. To the ancestors of Oriath, the Descry was a flickering torch in the night. A source of inspiration and comfort. Sad thing about torches... they go out.

Version history

Version Changes
2.0.0
  • Zone levels changed from 18/42/59 to 16/46/60 due to 2.0 progression balancing.
1.0.0
  • Renamed to The Fellshrine Ruins