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The Coward's Trial
Cursed Crypt Map
Map Level: 68
Map Tier: 1
Guild Character: Å
Contains waves of Monsters
Area contains additional waves of Ghosts
Area contains additional waves of Phantasms
Area contains additional waves of Zombies
Contains additional waves of Undead Monsters
Area contains additional waves of Raging Spirits
Area contains additional waves of Bone Rhoas
Area contains additional waves of Oriathan Zombies
Area contains additional waves of Ravager Maws
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Coward's Trial inventory icon
Acquisition
DROP DISABLED
Vendor Prices
Unique10x Chaos Orb
Vendor Offer
6x Alchemy Shard
Metadata
Item class: Maps
The Coward's Trial
Map area, Unique Map area
No Waypoint
IdMap2Tier1_1Unique
Act11
Area level68
BossesInfector of Dreams
Area type tagsdungeon
Tagsindoors_area, unique_map, map, limited_tempests, no_monster_packs, cowards_trial, anarchy_leaguestone, torment_leaguestone, warbands_leaguestone, ambush_leaguestone, domination_leaguestone, talisman_leaguestone, perandus_leaguestone, prophecy_leaguestone, essence_leaguestone, breach_leaguestone, old_map_series, crypt_area
Maps loading screen
Area does not contain Rogue Exiles (Hidden)

The Coward's Trial is a unique Cursed Crypt Map (The Awakening) inventory iconCursed Crypt MapCursed Crypt MapMap Level: 68
Map Tier: 1
Guild Character: A
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Cursed Crypt Map (The Awakening) inventory icon
. It is a legacy variant of The Coward's Trial inventory iconThe Coward's TrialThe Coward's Trial
Cursed Crypt Map
Map Level: 80
Map Tier: 13
Guild Character: Å
Contains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
The Coward's Trial inventory icon
.

Items found in this area

ItemLvl.
Divination card inventory iconThe GamblerThe Gambler card artDivination card frameThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."Divination card inventory icon1
Divination card inventory iconHer MaskHer Mask card artDivination card frameHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
Divination card inventory icon
1

Item acquisition
Questionmark

This item is drop disabled.

Other versions

Lua error in Module:Item_table at line 2388: bad argument #1 to 'reverse' (string expected, got nil).


Version history[ | ]

Version Changes
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.7.0
  • The entirety of The Coward's Trial map has been redone. If you're lucky enough to get one, make sure you use it!
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • (Not in patch notes) The Atlas will now be shuffled every league.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
0.11.2
  • Further fixes have been made to monster count, to cover rare cases of inaccurate counts related to Dominating Blow inventory iconDominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
    Level: (1-20)
    Cost: 8 Mana
    Attack Damage: (165-238)% of base
    Effectiveness of Added Damage: (165-238)%
    Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalMinions deal 1% increased Damage1.5% increased Minion DurationSummoned Sentinels have 1% increased Cooldown Recovery RateMaximum 0.1 Summoned Normal Sentinels of DominanceDeals (165-238)% of Base Attack Damage
    Base duration is 1 seconds
    Maximum 9 Summoned Normal Sentinels of Dominance
    Maximum 3 Summoned Magic Sentinels of Dominance
    Maximum 1 Summoned Rare Sentinel of Dominance
    Base secondary duration is 20 seconds
    25% Chance to Summon a Normal Sentinel of Dominance when you Hit a Unique Monster
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Dominating Blow skill icon
    Dominating Blow inventory icon
    and The Coward's Trial map.
0.10.8c
  • Fixed the interaction between Dominating Blow and the kill count of The Coward's Trial.
0.10.8b
  • Fixed a bug where if you used Dominating Blow on The Coward's Trial unique map, and portaled out or died, the door to the next room would fail to open.
0.10.6
  • Introduced to the game.
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