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The Coves

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The Coves was an area in Act 1. This area had no waypoint and was connected to The Ship Graveyard and The Cavern of Wrath.

This area was similar to the Ship Graveyard, except that the beach was littered with the bones of large creatures instead of wrecked ships. Following the beach led to the Cavern of Wrath exit, though players could travel inland to fight monsters.


Native monsters in this area could resist cold, fire or lightning damage and deal physical and fire damage. They could apply the VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical
Radius: 22
Mana Cost: (16-33)
Cast Time: 0.50 sec
Requires Level 24Curse all targets in an area, causing them to take increased physical damage and further increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim.Per 1% Quality:
Cursed Enemies have 0.5% chance to Bleed when Hit by Attacks
Base duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Cursed Enemies have 20% chance to Bleed when Hit by Attacks
Cursed Enemies have 20% chance to be Maimed for 4 seconds when Hit by Attacks
Cursed enemies take 30% increased Physical Damage from Damage Over Time
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
curse and spread tar.


Corrupted areas

Concealed Cavity and Sunken Shingle had a chance to spawn.

Version history

Version Changes
  • The Coves area has been removed.