The Cacophony
The Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate.Acquisition
Level: 1
Maelström of Chaos • Cemetery Map • Crimson Temple Map • Excavation Map • Mineral Pools Map • Sepulchre Map • Underground Sea MapSell Price
1x Scroll FragmentMiscellaneous
Item class: Divination Card
Metadata ID: Metadata/Items/DivinationCards/DivinationCardTheCacophony
The Cacophony is a divination card. A set of eight can be exchanged for a stack of three "Deafening" (level 7) essences of the same type, chosen randomly.
Contents
Item acquisition
Area restrictions
This item can be acquired in the following areas:
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | General Notes | Type |
---|---|---|---|
5 | ![]() ![]() ![]() ![]() | random divination card | Automatic |
1 | ![]() Shift click to unstack. ![]() | random divination card | Automatic |
Usage in upgrade paths
This item is used by upgrade paths or vendor recipes to create the following items:
Outcome | Amount | Ingredient | General Notes | Type |
---|---|---|---|---|
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (17-24) to (36-41) Physical Damage Two Handed Weapon: Adds (27-38) to (58-66) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (6-7) to (10-11) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (30-40) Life per secondRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(83-92) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(70-80) to maximum Energy Shield Other Armour: +(36-42) to maximum Energy Shield Quiver: (39-42)% increased Elemental Damage with Attack Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (70-91) to (138-158) Cold Damage Two Handed Melee Weapon: Adds (128-169) to (252-292) Cold Damage Other Weapon: Adds (70-91) to (138-158) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: +3 to Weapon Range Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Body Armour: +(401-440) to Armour Helmet: +(139-180) to Armour Shield: +(401-440) to Armour Other Armour: +(61-75) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (23-24)% increased Armour Ring: +(201-300) to Armour Belt: +(420-480) to ArmourRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (8-22) to (252-286) Lightning Damage Bow: Adds (8-22) to (252-286) Lightning Damage Two Handed Melee Weapon: Adds (15-41) to (467-530) Lightning Damage Other Weapon: Adds (8-22) to (252-286) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (26-28)% increased Cast Speed Two Handed Weapon: (39-42)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: Projectiles Pierce 2 additional Targets Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-11) to (134-144) Lightning Damage to Spells Two Handed Weapon: Adds (6-16) to (201-216) Lightning Damage to Spells Gloves: Adds (1-3) to (29-30) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (31-44)% chance to Avoid being Shocked Quiver: Adds (1-3) to (29-30) Lightning Damage to Attacks Belt: (31-44)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (35-45) to (66-74) Cold Damage to Spells Two Handed Weapon: Adds (57-66) to (100-111) Cold Damage to Spells Gloves: Adds (8-10) to (14-17) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (31-44)% chance to Avoid being Frozen Quiver: Adds (8-10) to (14-17) Cold Damage to Attacks Belt: (31-44)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (63-69)% increased Damage Two Handed Weapon: Minions deal (95-104)% increased Damage Armour: Minions have (27-30)% increased maximum Life Quiver: Minions have (27-30)% increased Movement Speed Belt: Minions have (27-30)% increased maximum Life Other Jewellery: Minions have (27-30)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(401-430) to Evasion Rating Helmet: +(139-155) to Evasion Rating Shield: +(401-430) to Evasion Rating Other Armour: +(61-70) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (23-24)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion RatingRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (75-101) to (151-176) Fire Damage Two Handed Melee Weapon: Adds (139-189) to (281-327) Fire Damage Other Weapon: Adds (75-101) to (151-176) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to IntelligenceRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to StrengthRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (45-54) to (80-90) Fire Damage to Spells Two Handed Weapon: Adds (67-81) to (120-135) Fire Damage to Spells Gloves: Adds (9-11) to (17-21) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (31-34)% chance to Avoid being Ignited Quiver: Adds (9-11) to (17-21) Fire Damage to Attacks Belt: (31-34)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (11-12)% increased Attack Speed Belt: (18-21)% increased Trap and Mine Throwing Speed Other Jewellery: (7-8)% increased Attack SpeedRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to DexterityRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1)% of Physical Attack Damage Leeched as Mana Armour: +(31-35)% to Chaos Resistance Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Helmet: 5% reduced Mana Reserved Shield: +(7-8)% Chance to Block Other Armour: (9-10)% chance to Dodge Attack Hits Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
![]() Essence Level: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Gloves: (31-34)% chance to Avoid being Stunned Helmet: (31-34)% chance to Avoid being Stunned Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (7-8)% chance to Dodge Spell Hits Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. Shift click to unstack. ![]() | 8 | ![]() ![]() ![]() ![]() | random Deafening Essence (3x) | Automatic |
Supporter attribution
The Cacophony was created by supporter Vesuvius079.
Version history
Version | Changes |
---|---|
3.4.0 |
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