|The use of |
|This article describes historical game content.|
The Blackwood was removed in Version 2.0.0 due to zone progression rebalancing.
This area's layout was a highly random maze of branching paths. From the Riverways, the road ended and a path lead to a wagon with torches and the waypoint. The Western Forest exit spawned in a random place and had another stone road. A portion of the Blackwood was entirely covered in webbing and contained the Weaver's Chambers exit.
Secluded Copse had a chance to spawn.