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Terrace Map (War for the Atlas)

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Terrace MapMap Level: 80
Map Tier: 13
Guild Character: ð
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Terrace Map (War for the Atlas) inventory icon.png
Acquisition
Level: 80
DROP DISABLED
Sell Price
1x Scroll Fragment
Miscellaneous
Item class: Maps
Metadata ID: Metadata/Items/Maps/MapWorldsTerrace

Terrace
Map area
No Waypoint
IdMapWorldsTerrace
Act11
Area level80
BossesVarhesh, Shimmering Aberration
Area type tagsurban
Tagsmap, no_echo, cannot_be_twinned, einharmaps, garden_area, high_gardens_area
The Shaper: A garden on a stone pedestal. An incredible, and foolish, feat.
A garden on a stone pedestal. An incredible, and foolish, feat.
Maps loading screen.png

Terrace Map (War for the Atlas) is a map area.

Layout

The map was a linear map with steps that connect to a large square on the top of the terrace. At the far end of the square was the boss arena.

Encounters

Boss

The boss, Varhesh, Shimmering Aberration, is based on Yugul, Reflection of Terror of the High Gardens area in the Act 8.

Boss video

Items found in this area

ItemLvl.
Emperor's LuckEmperor's Luck55x CurrencyThe house always wins.1
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."1
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
1
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second74
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage80
The PorcupineThe Porcupine6Six-Link Short Bow
Item Level: 50
The first quill separates the quick learners from the dead.
1
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
1
The Celestial StoneThe Celestial Stone10Opal Ring
Item Level: 100
Shaper Item
Stare into its depths too long, and you may lose yourself entirely.
1

Item acquisition
Questionmark.png

This item is drop disabled.

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientType
3Racecourse MapRacecourse MapMap Level: 79
Map Tier: 12
Guild Character: «
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Usage in upgrade paths

This item is used by upgrade paths or vendor recipes to create the following items:

OutcomeAmountIngredientType
Colosseum MapColosseum MapMap Level: 81
Map Tier: 14
Guild Character: ü
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
3Terrace MapTerrace MapMap Level: 80
Map Tier: 13
Guild Character: ð
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Manual

Unique versions

There are currently no unique items for this base item type.

Other versions

  • Terrace MapTerrace MapMap Level: 82
    Map Tier: 15
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Metamorph.
  • Terrace MapTerrace MapMap Level: 81
    Map Tier: 14
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Blight.
  • Terrace MapTerrace MapMap Level: 80
    Map Tier: 13
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Legion.
  • Terrace MapTerrace MapMap Level: 79
    Map Tier: 12
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Synthesis.
  • Terrace MapTerrace MapMap Level: 81
    Map Tier: 14
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Betrayal.
  • Terrace MapTerrace MapMap Level: 70
    Map Tier: 3
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , the current drop enabled variant that was introduced in Harvest.
  • Terrace MapTerrace MapMap Level: 82
    Map Tier: 15
    Guild Character: ð
    A garden on a stone pedestal. An incredible, and foolish, feat.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Delirium.
  • Terrace MapTerrace MapMap Level: 80
    Map Tier: 13
    Guild Character: x
    Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
    , a legacy variant that was introduced in Atlas of Worlds.


Version history

Version Changes
3.11.0
  • Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • (Not in patch note) Renamed from High Gardens Map to Terrace Map. The old Terrace Map was renamed to Gardens Map.
2.4.0
  • Introduced to the game.