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Taunt

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Taunt
Debuff
Taunt status icon.png
You deal less damage to enemies which have not taunted you.

Taunt causes an affected enemy to focus aggro – spells, attacks and movement – on the character that inflicted it for 3 seconds. Taunted enemies deal 10% less damage to targets that aren't the source of the taunt (including in PvP).[1] Taunt immediately expires when the character that applied it dies.

When multiple players are taunting the same enemy, the first person to taunt takes aggro. The targeted player can maintain aggro indefinitely as long as it maintains its taunt on the target.[1]

Taunt does not cause The Shaper, The Elder, each Guardian of the Void, and Elder Guardians to retarget.[2]

Skills

Active skill gems

The following active skill gems are related to Taunt:

Skill gemStr.Dex.Int.Lvl.
Ancestral CryAncestral CryWarcry, AoE, Duration
Mana Cost: (14-19)
Can Store 1 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 16Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. Grants a buff which gives you bonus armour and melee range.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is (4-4.9) seconds
Exerts the next 8 Melee Strike Attacks you perform
Buff grants +2 Melee Strike Range per 5 Power, up to a maximum of +6
Exerted Strikes target 2 additional Enemies
Buff grants +(28-257) to Armour per 5 Power, up to a maximum of +(170-1540)
Counts total Power of Enemies in Range
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Cry skill icon.png
yesN/AN/A16
Decoy TotemDecoy TotemTotem, Spell, AoE
Radius: 60
Mana Cost: (9-35)
Can Store 1 Use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Requires Level 4Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Totems Summoned by this Skill cannot Evade
(0-38)% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Decoy Totem skill icon.png
yesN/AN/A4
Enduring CryEnduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (13-19)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 0.80 sec
Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Per 1% Quality:
1% increased Skill Effect Duration
Base duration is 2 seconds
Gain 1 Endurance Charge per 5 Power, minimum 1 Charge
Regenerate (120-1976) Life over 1 second
Buff grants +2% to all Elemental Resistances per Endurance Charge
Buff grants 2% additional Physical Damage Reduction per Endurance Charge
Counts total Power of Enemies in Range
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry skill icon.png
yesN/AN/A10
General's CryGeneral's CryWarcry, AoE, Duration
Mana Cost: (15-19)
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is (4-4.9) seconds
Summons Mirage Warriors from 2 Corpses per 5 Power
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
(0-38)% increased Warcry Speed
Supported Skills deal (45-30)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered
Attacks with Supported Skills count as Exerted
Supported Strike Skills cannot target additional Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
General's Cry skill icon.png
yesN/AN/A24
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Melee
Mana Cost: (15-19)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Per 1% Quality:
1% increased Area of Effect
Base duration is (5-5.9) seconds
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 4 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
(0-38)% increased Warcry Speed
Deals (100-157.5)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Combust skill icon.png
yesN/AN/A24
Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical
Mana Cost: (13-19)
Can Store 1 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Grants a buff which lowers the effect of enemy physical damage reduction against your hits.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is (4-4.9) seconds
Buff causes your Hits to Overwhelm 5% Physical Damage Reduction per 5 Power, up to 30%
Exerts the next 2 Melee Attacks you perform
Counts total Power of Enemies in Range
Exerted Attacks deal Double Damage
Enemies Taunted by this Warcry are Intimidated
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Intimidating Cry skill icon.png
yesN/AN/A10
Rallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (15-19)
Can Store 1 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Gives nearby Allies a buff based on the damage of your weapon.Per 1% Quality:
1% increased Area of Effect
Base duration is (5-5.9) seconds
Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25%
Exerts the next 5 Melee Attacks you perform
Buff grants Added Attack Damage equal to 3% of the Damage of your Main
Hand Weapon per 5 Power, up to a maximum of 20%
Buff has 100% more Effect on your Minions
Counts total Power of Enemies and Allies in Range
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
yesyesN/A24
Seismic CrySeismic CryWarcry, AoE, Duration
Mana Cost: (14-19)
Can Store 1 Use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Requires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Grants a buff which makes it easier for you to stun enemies.Per 1% Quality:
0.5% increased Cooldown Recovery Speed
Base duration is (4-4.9) seconds
Exerts the next 4 Melee Slam Attacks you perform
Buff grants 5% reduced Enemy Stun Threshold per 5 Power, up to a maximum of 30%
Exerted Attacks have 30% increased Area of Effect
Exerted Attacks deal 30% more Damage
Exerted Attacks have 30% increased Area of Effect per previous Attack Exerted by this Warcry
Exerted Attacks deal 30% more Damage per previous Attack Exerted by this Warcry
Knocks back and Interrupts Enemies in a smaller Area
Counts total Power of Enemies in Range
200% increased Knockback Distance
(0-38)% increased Warcry Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Seismic Cry skill icon.png
yesN/AN/A16
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Mana Cost: (30-54)
Can Store 1 Use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Per 1% Quality:
1% increased Minion Maximum Life
Minions deal 1% increased Damage
Maximum 1 Summoned Golem
(30-68)% increased Minion Maximum Life
Golems grant (33-105) Life Regenerated per second
(0-10)% increased Character Size
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Stone Golem skill icon.png
yesyesN/A34

Support skill gems

The following support skill gems are related to Taunt:

Skill gemStr.Dex.Int.Lvl.
Meat Shield SupportMeat Shield SupportSupport, Minion
Icon: v
Mana Multiplier: 130%
Requires Level 31Supports skills which create Minions.Per 1% Quality:
Minions from Supported Skills have 0.25% additional Physical Damage Reduction
Minions from Supported Skills take (15-24)% less Damage
Minions from Supported Skills deal (20-30)% more Damage to Enemies that are Near you
Minions from Supported Skills have 20% chance to Taunt on Hit
Supported Skills have (10-29)% increased Minion Movement Speed
Minions from Supported Skills are Defensive
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31

Unique items

The following unique items are related to Taunt:

ItemBase ItemLvl.Stats
Al DhihAl Dhih
Timeworn Claw
Claw
Quality: +20%
Physical Damage: (35.2-38.4)(94.6-103.2)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 26, 39 Dex, 56 Int+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
"When the hyena howls thrice
death is sure to follow."
-Maraketh Wisdom
Timeworn Claw26+19 Life gained for each Enemy hit by Attacks(100-120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
Redblade BannerRedblade Banner
Painted Tower Shield
Quality: +20%
Chance to Block: 30%
Armour: (434-477)
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
Warcries have infinite Power
Blood shed is blood shared.
Painted Tower Shield35+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Speed
Warcries have infinite Power
Redblade BandRedblade Band
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
To ascend to leadership, the child of a Redblade warlord
must pull the band from the still-hot
ashes of their father.
Unset Ring44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
SiegebreakerSiegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
Poison the land and they'll have nothing to defend.
Heavy Belt44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second

Passive skills

Ascendancy passive skills

The following Ascendancy passive skills are related to Taunt:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Champion
Champion (Ascendants) passive skill icon.png
Your Hits permanently Intimidate Enemies that are on Full Life
25% chance to Taunt on Hit
Enemies Taunted by you take 10% increased Damage
10% chance to Fortify on Melee hit
20% chance to Impale Enemies on Hit with Attacks
You and nearby Allies have 8% increased Movement Speed [1]
Champion
Champion avatar.png
Armour and Evasion, Taunt Duration
AnETaunt (Champion) passive skill icon.png
15% increased Evasion Rating and Armour
20% increased Taunt Duration [1] [2]
Champion
Champion avatar.png
Conqueror
Conqueror (Champion) passive skill icon.png
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets [1]
Champion
Champion avatar.png
Worthy Foe
WorthyFoe (Champion) passive skill icon.png
Enemies Taunted by you take 20% increased Damage
Enemies Taunted by you cannot Evade Attacks [1]

Version history

Version Changes
3.11.0
  • Taunted enemies now have a more visible effect played on them.
3.2.0
2.4.1
2.3.0
  • Taunted enemies now have an effect to indicate they are taunted.
  • Enemies you Taunt deal 10% less damage to targets that aren't you (including in PVP).
  • Your Taunt effects can't be overwritten by other taunt effects. You can replace your own taunts. Where multiple players are taunting, the first person to taunt gets the effect.
  • Taunt effects no longer have a 9 second cooldown on act and map bosses.[3]

References

  1. 1.0 1.1 Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
  2. 2.0 2.1 Bex (February 28, 2018). "Path of Exile 3.2.0: Bestiary League Patch Notes". Official Path of Exile Forums. Retrieved April 19, 2018.
  3. Mark (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 9, 2016.