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Tasalio's Sign

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Tasalio's Sign
Sapphire Ring
Requires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
A gift from Tasalio, God of Water,
to the chieftain Rakiata.
Kaom took Rakiata's head and hand
so that his warriors' axes might rise and fall like the waves.
Tasalio's Sign inventory icon.png
Acquisition
League(s): Bloodlines
Purchase Costs
Unique8x Chaos Orb
Sell Price
16x Alchemy Shard
3x Alteration Shard

Tasalio's Sign is a unique Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance.

Drop restrictions

This item was exclusive to the Bloodlines league. It is currently only obtainable by trading or through Zana's map device.

Divination cards

  • A set of 7 Blind VentureBlind Venture7Ring
    Corrupted
    "It's risky not knowing where your wares come from. That's why I source my own."
    - Klayver, the Antiquarian
    can be exchanged for a random corrupted unique ring.
  • A set of 5 HubrisHubris5Ring"This one? It is NOT for sale. You would sooner pry it from my lifeless hand."
    - Jonfé Darontos, Ringmaker
    can be exchanged for a random unique ring.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.
  • A set of 10 Time-Lost RelicTime-Lost Relic10League-Specific ItemTime cannot wash away that which cannot be forgotten. can be exchanged for a random unique league-specific item.

Legacy variants

Tasalio's Sign has a legacy variant.

Version Discontinued Modifiers
2.6.0


Adds 10–15 Physical Damage to Attacks against Frozen Enemies
Adds (5–6) to (7–9) Cold Damage to Attacks
+(200 to 300) to Evasion Rating
50% chance to Avoid being Chilled
20% reduced Chill Duration on You
5% chance to Freeze
Adds 40-60 Cold Damage against Chilled Enemies

Version history

Version Changes
2.6.0
  • Added Cold Damage increased to (7 to 10)-(15 to 20) (up from (5-6) to (7-9)) and now added to attacks and spells.
  • Chance to Freeze mod increased to 10% (up from 5%).
  • No longer has physical damage added versus frozen enemies.
  • No longer has 20% reduced chill duration on self.
  • Now has 40-60 added cold damage against chilled enemies.
  • Now has 50% chance to avoid chill.
  • Changes cannot be obtained by rerolling the item's mods with a Divine OrbDivine OrbStack Size: 10Randomises the numeric values of the random properties on an itemRight click this item then left click a magic, rare or unique item to apply it.
    Shift click to unstack.
    .
1.3.0
  • Introduced to the game.