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Immortal Call quality effects[]

GGG may have changed the quality effects, because it's now 0.01s per charge per quality %. 17% quality, and the L1 is 0.77s per charge. Torinir (talk) 11:25, 18 December 2012 (UTC)

Just realised that the duration per charge on level 1 with 0% Q is 0.5 secs and not 0.4 anymore. Can anyone confirm, that the duration is 0.25 + (0.5 + 0.01 per level + 0.01 per %Q) per charge? Lord joshi (talk) 01:54, 11 February 2014 (UTC)

Confirmed. It's actually a bit more than .01 per level. Chriskang (talk) 09:47, 11 February 2014 (UTC)
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