Game data updates to the wiki have been started.
A system has been added that will automatically add divination cards and other items to the item acquisition sections where appropriate. Entries added by this system will be shown as automatic in the item acquisition section.
Some pages will need to be updated to include
upgraded_from_disabled=true if they are not eligible for the system.
Some further details on what needs to be done can be found on Path of Exile Wiki:To-do list/Automatic upgraded from and issues can be posted on the talk page.
Impact of Difficulty on Status Effects
I seem to recall there being an impact to status effect durations per level, in that the amount of time that status effects would last diminished in higher difficulty levels (not sure about stun duration) and thus it becomes more difficult to apply effects and the effects last much less. I can not seem to find this information anywhere in the wiki nor in the forums any longer. —The preceding unsigned comment was added by OG OnlineGaming (talk • contribs) 03:07, 13 March 2015 (UTC)
- Elemental status effects' duration depends on the percentage of enemy's HP the hit took. So if the enemy has twice as much hitpoints, the status' duration is halved if the damage remains the same. If the resulting duration is too short, no status effect will be applied. This might explain your observations. (this rule does not apply to bleeding or burning, in those cases it depends purely on your skills) --DarkUnknown (talk) 13:27, 13 March 2015 (UTC)