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Talk:Damage taken as

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Table show weird results

Why is Queen of the Forest on this page. I see no "damage taken as" tag —The preceding unsigned comment was added by Xyllywyt (talkcontribs)

Because "physical_damage_taken_+_vs_beasts" includes "as" it was also match. In MySQL "_" is a wildcard and must therefore be escaped with "\_". --Illviljan (talk) 06:00, 2 April 2018 (UTC)

Hit's Only?

I using RF tested Divine Flesh (From Glorious Vanity) to see if the Fire Damage over Time Taken (Not from Hit's) would be Taken as chaos. With 85% Fire Res and -20% Chaos Res it was very easy to tell that the Damage taken was being Taken as Chaos, Because my ~2.8k Net Life Regen Became a very Fast Degen. After this test I suspect that The 'Taken As' mods are only limited to Hit's when they Specify they are.

Physical Damage from Hits "mutually exclusive "

I can find helmet that have the temple mod and influenced mod in the standard league. Since one is prefix and one is suffix, as well as they are in different mod group, it can be crafted in 3.9 using conquerors' ex to slam influence on item and then probably slam and scour prefix until you got the mods (or just leave it as it as a lucky slam)

The question is, those item are not appear in the trade search in league. So, in 3.10 it does affect the mods even the temple "damage taken as" mod still in different mod group? Or it just not profitable to craft instead of not practical? Neokowloon (talk) 15:24, 13 April 2020 (UTC)

Nevermind, it seem it still can be crafted, just not profitable. Some spawn weight has tagged for has_damage_taken_as_mod = 0 but helmet damage taken as mod did not have that weighting. Neokowloon (talk) 10:42, 2 May 2020 (UTC)