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Talk:Cold to Fire Support
How is damage calculated when...?
So, say you have Glacial Hammer with Cold to Fire.
|Original Damage||100 Physical|
|+Glacial Hammer(level 1)||50 Physical + 50 Cold|
|+Cold to Fire(level 1)||50 Physical + 30 Cold + 20 Fire|
How would +100% Cold and Fire damage from passives be applied?
- 50 Physical + (2 * (30 Cold + 2*20 Fire)) = 50P + 60C + 80F
- 50 Physical + (2*30 Cold) + (2*20 Fire) = 50P + 60C + 40F
- something else?
- I just wrote an article explaining Damage conversion, take a look, it should answer your question. — Malice (talk) 02:50, 9 February 2013 (UTC)
Version history incomplete
I don't know how to look it up myself, but the last version edit listed shows the quality being reduced to .35% from .7%, whereas it is currently set at .5%. If someone could find that out and fix that entry that would be great. -NinjaNick95 (talk) 22:16, 29 June 2013 (UTC)