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Talisman league

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Talisman league
Challenge league
Release version: 2.1.0
Release date: 11 December 2015
End date: 4 March 2016

Talismans are infused with the power of the First Ones, the primeval gods of the ancient Ezomytes. The creatures of Wraeclast are instinctively drawn to these relics and the feral vigour they impart.

Description on the official Path of Exile website [1]

The Talisman leagues were a pair of challenge leagues, one standard and the other hardcore. In these leagues, monsters are possessed by ancient Ezomyte Talismans. These monsters are indicated by green Talisman symbols over their heads. The Talismans grant them additional strength and properties in battle. Killing one of these monsters allows the player to claim its Talisman for himself.

The standard and hardcore versions have the same core mechanics but slightly different items available.

The leagues started on December 11, 2015 along with the release of Version 2.1.0 and ended March 4, 2016.[1][2] Characters that died in standard Talisman league respawned in the standard Talisman league, while those that died in hardcore Talisman league respawned in Standard league. At the end of the Talisman leagues, all characters and stashes were moved to Standard league and Hardcore league.

Modifier

All areas had:

  • Ancient Talismans possess monsters throughout Wraeclast

Items

Talismans

Talismans are a type of amulet. All talismans are corrupted when dropped, so they cannot be modified. They have special implicit modifiers more powerful than ordinary amulets and can be normal, magic, rare, or unique. For the full list of talismans, their possession effects and other related information, see Talisman.

Standard league-exclusive

These base items are exclusive to the standard Talisman league:

  • Monkey Twins TalismanMonkey Twins TalismanTalisman Tier: 3(5-8)% increased Area of Effect of Area SkillsCorruptedThe first ones marked their hunting grounds
    with blood and piss.
    We have tried to paint our future in words.
    Now we shall paint with inks of savagery.
    - The Wolven King
  • Wereclaw TalismanWereclaw TalismanTalisman Tier: 2+(24-36)% to Global Critical Strike MultiplierCorruptedIt's said to be noble to stand one's ground.
    To soak the earth in stalwart blood.
    While the First Ones chose to laugh and run
    and caper with untamed glee.
    - The Wolven King


This unique item is exclusive to the standard Talisman league:

Hardcore league-exclusive

These base items are exclusive to the hardcore Talisman league:

  • Clutching TalismanClutching TalismanTalisman Tier: 2(15-25)% increased Global DefencesCorruptedFear the children of the First Ones.
    Let fear shield your back.
    And let the dullard speak of bravery
    when the First Ones come for him.
    - The Wolven King
  • Longtooth TalismanLongtooth TalismanTalisman Tier: 3(4-6)% additional Physical Damage ReductionCorruptedWe grew contemptuous of our past.
    Dismissed the first ones as ignorant and wild.
    We were fools and naive children
    to turn our backs on our inheritance.
    - The Wolven King


This unique item is exclusive to the hardcore Talisman league:

  • BlightwellBlightwell
    Clutching Talisman
    Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
    +(15-30)% to Fire Resistance
    +(15-30)% to Lightning Resistance
    30% slower start of Energy Shield Recharge while using a Flask
    400% increased Energy Shield Recharge Rate while using a Flask
    Corrupted
    Long ago, the ocean was a puddle where a golden fish dwelt,
    who lit the ocean from within and kept the water fresh.
    When the sky burned, the fish dived deep,
    never to return, and the waters turned sour.

Unique items

These unique items were exclusive to the Talisman league.

ItemLvl.Stats
Faminebind
Faminebind
Rustic Sash
Requires Level 11(12-24)% increased Physical Damage+(20-30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask effect duration
Deals 50 Chaos Damage per second to nearby Enemies
After the Great Fire, the land lay barren
and our forefathers grew weak.
Mother Gull took pity on them
and gave them grain and water.
11(12-24)% increased Physical Damage+(20-30)% to Cold Resistance
20% increased Projectile Damage
30% reduced Flask Charges gained
60% increased Flask effect duration
Deals 50 Chaos Damage per second to nearby Enemies
Feastbind
Feastbind
Rustic Sash
Requires Level 11(12-24)% increased Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained while using a Flask
50% increased Mana Regeneration Rate while using a Flask
Our forefathers danced and drank and ate their fill
and did not honour the First Ones for their gifts.
So the First Ones filled the sky with fire.
11(12-24)% increased Physical DamageAdds 5 to 10 Physical Damage to Attacks
+(20-40) to maximum Life
0.2% of Physical Attack Damage Leeched as Life
50% increased Flask Charges gained while using a Flask
50% increased Mana Regeneration Rate while using a Flask
The Retch
The Retch
Rustic Sash
Requires Level 44(12-24)% increased Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask effect duration
30% reduced Flask Charges gained while using a Flask
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed while using a Flask
But the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.
44(12-24)% increased Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask effect duration
30% reduced Flask Charges gained while using a Flask
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed while using a Flask
Rigwald's Crest
Rigwald's Crest
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances(20-30)% increased Fire Damage
(20-30)% increased Cold Damage
(20-30)% increased Mana Regeneration Rate
5% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
Within the heart of every man and woman
lies the soul of a ferocious beast.
If you cannot tame it, embrace it.
49+(12-16)% to Fire and Cold Resistances(20-30)% increased Fire Damage
(20-30)% increased Cold Damage
(20-30)% increased Mana Regeneration Rate
5% Chance to Trigger Level 18 Summon Spectral Wolf on Kill
Rigwald's Quills
Rigwald's Quills
Two-Point Arrow Quiver
Requires Level 56(20-30)% increased Accuracy Rating-10% to Fire Resistance
+(20-30)% to Lightning Resistance
+7 Life gained for each Enemy hit by your Attacks
20% reduced Projectile Speed
(30-50)% increased Projectile Damage
Projectiles Fork
The fortunate inscribe their legacy
in the pages of history books.
The rest of us must leave our mark with our blood
or the blood of others.
56(20-30)% increased Accuracy Rating-10% to Fire Resistance
+(20-30)% to Lightning Resistance
+7 Life gained for each Enemy hit by your Attacks
20% reduced Projectile Speed
(30-50)% increased Projectile Damage
Projectiles Fork
Rigwald's Savagery
Rigwald's Savagery
Royal Axe
One Hand Axes
Quality: +20%
Physical Damage: (124.8 to 148.8)(282 to 318)
Critical Strike Chance: 5.00%
Attacks per Second: (1.32 to 1.38)
Weapon Range: 9
Requires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage
40% increased Physical Weapon Damage while Dual Wielding
(10-15)% increased Attack Speed
35% increased Attack Speed with Swords
25% chance to cause Bleeding on Hit
Tear the flesh from the bone.
Turn the bone to dust.
Scatter the dust to the wind.
67Adds (50-70) to (135-165) Physical Damage
40% increased Physical Weapon Damage while Dual Wielding
(10-15)% increased Attack Speed
35% increased Attack Speed with Swords
25% chance to cause Bleeding on Hit
Rigwald's Command
Rigwald's Command
Midnight Blade
One Hand Swords
Quality: +20%
Physical Damage: (114 to 138)(298.8 to 334.8)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 68, 113 Str, 113 Dex40% increased Accuracy Rating10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
6840% increased Accuracy Rating10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill

Monsters

Unique Bosses

After sacrificing Tier 2 talismans, one of the following unique bosses spawns, possessed by a random Tier 3 talisman:

  • Great Webmother: spider similar to Weaver that spawns spiderlings and casts chaos projectiles.
  • The Scourge of the Wilds: Plummeting Ursa that uses Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Damage Effectiveness: (115% to 142%)
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (115-141.6)% of Base Damage
    25% of Physical Damage Converted to Chaos Damage
    60% chance to Poison on Hit
    Base duration is 4 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    and WitherWitherSpell, AoE, Duration, Chaos, Channelling
    Mana Cost: (4 to 10)
    Cast Time: 0.28 sec
    Requires Level 10Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking debuff that increases the Chaos Damage they take. This effect can stack up to 20 times.Per 1% Quality:
    1% increased Skill Effect Duration
    (30-36)% reduced Movement Speed
    7% increased Chaos Damage taken
    Base duration is 0.5 seconds
    Base secondary duration is 2 seconds
    (0-19)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Wither skill icon.png
    .
  • Sire of the Falling Skies: Birdman with the projectile effect of Sire of ShardsSire of Shards
    Serpentine Staff
    Staves
    Quality: +20%
    Physical Damage: 55.2114
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 11
    Requires Level 49, 85 Str, 85 Int20% Chance to BlockSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a Nova
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
    .
  • Legion of Lost Souls: Maelström that shoots a cold version of Ball Lightning and splits into two when killed. (?)
  • Primordius: Beast that has effect similar to Breakrib TalismanBreakrib TalismanTalisman Tier: 1(20-30)% increased Physical DamageCorruptedI stood among the stones
    And called out to the First Ones;
    That with tooth and mighty claw,
    They should tear our enemies asunder.
    - The Wolven King
    and uses Ground SlamGround SlamAttack, AoE, Melee
    Radius: 35
    Mana Cost: 6
    Cast Time: 1.00 sec
    Damage Effectiveness: (90% to 120%)
    The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
    1.5% increased Stun Duration on enemies
    Deals (90-120.4)% of Base Damage
    25% reduced Enemy Stun Threshold
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon.png
    and FireballFireballProjectile, Spell, AoE, Fire
    Radius: 9
    Mana Cost: (6 to 26)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 1040
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
    0.5% chance to Ignite enemies
    Deals (7-739) to (10-1109) Fire Damage
    (20-39)% chance to Ignite enemies
    +(0-3) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    .
  • Death Blossom: Noisome Ophidian
  • Ululat, Maggot-Bearer

Rigwald, the Wolven King

References

  1. 1.0 1.1 Chris (november 13, 2015). "The Talisman Challenge Leagues". Official Path of Exile Forums. Retrieved December 9, 2015.
  2. Bex (December 11, 2015). "2.1.0 Content Update and Talisman League Deployment Timeline". Official Path of Exile Forums. Retrieved December 11, 2015.