The effects of Tailwind can be affected by an increasing Buff Effect, which can only be obtained through the use of IchimonjiIchimonji
Corsair SwordOne Handed Sword
Physical Damage: (50-64.5)–(186-215)
Critical Strike Chance: 5.00%
Attacks per Second: (1.86-1.94)
Weapon Range: 11Requires Level 58, 81 Str, 117 Dex40% increased Global Accuracy Rating(80-95)% increased Physical Damage
Adds (5-10) to (13-20) Physical Damage
(20-25)% increased Attack Speed
10% increased Effect of Buffs on you
5% reduced Mana Reserved
Allies' Aura Buffs do not affect you
Your Aura Buffs do not affect alliesMaster yourself before you seek to master others..
Gathering Winds, which grants the player character the Tailwind buff, also increases the effectiveness of the buff when the player character already has Tailwind.
The buff itself does not stack, but is scaled by the number of skills used recently (within 4 seconds), via Gale Force, since the Gathering Winds passive has the mod 10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%.[confirmation needed because of 3.13 changes] The player needs to use 10 different skills to reach 100% increased effect of Tailwind.
The Gathering Winds version of Tailwind behaves like an aura, also granting nearby allies tailwind. This will, however, not scale the buff for your allies as it does for you.
Sources of Tailwind
These are the passive skills that are related to Tailwind:
|Deadeye||Gathering Winds||If you've used a Skill Recently, you and nearby Allies have Tailwind|
+1000 Evasion Rating while you have Tailwind
10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100% 
|Name||Generation Type||Stats||Tags||Spawn Weighting|
|of the Hunt||Suffix||75||You have Tailwind if you have dealt a Critical Strike Recently||N/A||boots_basilisk 100|