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+ | {{Passive skill box|Sword Damage}} |
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− | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} |
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− | | name = Sword Damage |
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− | | type = Basic |
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− | | bonuses = |
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− | * |
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− | ** 12% increased Physical Damage with Swords |
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− | * |
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− | ** 15% increased Physical Damage with Swords |
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− | }}</onlyinclude> |
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'''Sword Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[sword]]s. |
'''Sword Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[sword]]s. |
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==Version history== |
==Version history== |
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+ | {{Version history table header}} |
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− | {{VersionHistoryTable}} |
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− | {{ |
+ | {{Version history table row|1.3.0}} |
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. |
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. |
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* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. |
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist. |
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− | {{ |
+ | {{Version history table row|1.2.0}} |
* The area surrounding the Witch, Shadow and Ranger has been redesigned. |
* The area surrounding the Witch, Shadow and Ranger has been redesigned. |
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Latest revision as of 04:44, 18 October 2020
Sword Damage is a basic passive skill that grants increased physical damage with swords.
Version history[ | ]
Version | Changes |
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1.3.0 |
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1.2.0 |
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